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OpenSceneGraph
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Classes | |
| class | osg::Callback |
| class | osg::CallbackObject |
| Callback for attaching a script to a Node's via there UserDataContainer for the purpose of overriding class methods within scripts. More... | |
| class | osg::NodeCallback |
| Deprecated. More... | |
| class | osg::StateAttributeCallback |
| Deprecated. More... | |
| class | osg::UniformCallback |
| Deprecated. More... | |
| class | osg::DrawableUpdateCallback |
| class | osg::DrawableEventCallback |
| class | osg::DrawableCullCallback |
Namespaces | |
| osgGA | |
| The 'GA' in osgGA stands for 'GUI Abstraction'; the osgGA namespace provides facilities to help developers write the glue to allow the osg to work with varying window systems. | |
| osg | |
| The core osg library provides the basic scene graph classes such as Nodes, State and Drawables, and maths and general helper classes. | |
Macros | |
| #define | OSG_CALLBACK 1 |
Typedefs | |
| typedef std::vector< osg::ref_ptr< osg::Object > > | osg::Parameters |
Functions | |
| CallbackObject * | osg::getCallbackObject (osg::Object *object, const std::string &name) |
| Convenience function for getting the CallbackObject associated with specified name from an Object's UserDataContainer. More... | |
| const CallbackObject * | osg::getCallbackObject (const osg::Object *object, const std::string &name) |
| Convenience function for getting the CallbackObject associated with specified name from an Object's UserDataContainer. More... | |
| bool | osg::runNamedCallbackObjects (osg::Object *object, const std::string &name, osg::Parameters &inputParameters, osg::Parameters &outputParameters) |
| Call run(..) on named CallbackObjects attached to specified Object. More... | |
| #define OSG_CALLBACK 1 |
1.8.13