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OpenSceneGraph
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Classes | |
class | osg::Callback |
class | osg::CallbackObject |
Callback for attaching a script to a Node's via there UserDataContainer for the purpose of overriding class methods within scripts. More... | |
class | osg::NodeCallback |
Deprecated. More... | |
class | osg::StateAttributeCallback |
Deprecated. More... | |
class | osg::UniformCallback |
Deprecated. More... | |
class | osg::DrawableUpdateCallback |
class | osg::DrawableEventCallback |
class | osg::DrawableCullCallback |
Namespaces | |
osgGA | |
The 'GA' in osgGA stands for 'GUI Abstraction'; the osgGA namespace provides facilities to help developers write the glue to allow the osg to work with varying window systems. | |
osg | |
The core osg library provides the basic scene graph classes such as Nodes, State and Drawables, and maths and general helper classes. | |
Macros | |
#define | OSG_CALLBACK 1 |
Typedefs | |
typedef std::vector< osg::ref_ptr< osg::Object > > | osg::Parameters |
Functions | |
CallbackObject * | osg::getCallbackObject (osg::Object *object, const std::string &name) |
Convenience function for getting the CallbackObject associated with specified name from an Object's UserDataContainer. More... | |
const CallbackObject * | osg::getCallbackObject (const osg::Object *object, const std::string &name) |
Convenience function for getting the CallbackObject associated with specified name from an Object's UserDataContainer. More... | |
bool | osg::runNamedCallbackObjects (osg::Object *object, const std::string &name, osg::Parameters &inputParameters, osg::Parameters &outputParameters) |
Call run(..) on named CallbackObjects attached to specified Object. More... | |
#define OSG_CALLBACK 1 |