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OpenSceneGraph
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#include <osg/Node>#include <osg/Matrix>#include <osg/FrameStamp>#include <osg/ValueMap>#include <osg/ValueStack>Classes | |
| class | osg::NodeVisitor |
| Visitor for type safe operations on osg::Nodes. More... | |
| class | osg::NodeVisitor::DatabaseRequestHandler |
| Callback for managing database paging, such as generated by PagedLOD nodes. More... | |
| class | osg::NodeVisitor::ImageRequestHandler |
| Callback for managing image paging, such as generated by PagedLOD nodes. More... | |
| class | osg::NodeAcceptOp |
| Convenience functor for assisting visiting of arrays of osg::Node's. More... | |
| class | osg::PushPopObject |
| class | osg::PushPopValue |
Namespaces | |
| osgUtil | |
| The osgUtil library provides general purpose utility classes such as update, cull and draw traverses, scene graph operators such a scene graph optimisation, tri stripping, and tessellation. | |
| osgGA | |
| The 'GA' in osgGA stands for 'GUI Abstraction'; the osgGA namespace provides facilities to help developers write the glue to allow the osg to work with varying window systems. | |
| osg | |
| The core osg library provides the basic scene graph classes such as Nodes, State and Drawables, and maths and general helper classes. | |
Macros | |
| #define | OSG_NODEVISITOR 1 |
| #define | META_NodeVisitor(library, name) |
Functions | |
| template<> | |
| ValueStack * | osg::getOrCreateUserObjectOfType< NodeVisitor, ValueStack > (NodeVisitor *nv) |
| template<> | |
| ValueMap * | osg::getOrCreateUserObjectOfType< NodeVisitor, ValueMap > (NodeVisitor *nv) |
Variables | |
| const unsigned int | osg::UNINITIALIZED_FRAME_NUMBER =0xffffffff |
| #define META_NodeVisitor | ( | library, | |
| name | |||
| ) |
Referenced by osgUtil::DrawElementTypeSimplifierVisitor::DrawElementTypeSimplifierVisitor().
| #define OSG_NODEVISITOR 1 |
1.8.13