OpenSceneGraph
Classes | Namespaces | Macros
MorphTransformHardware File Reference
#include <osgAnimation/Export>
#include <osgAnimation/RigTransform>
#include <osgAnimation/VertexInfluence>
#include <osgAnimation/Bone>
#include <osg/Matrix>
#include <osg/Array>

Classes

class  osgAnimation::MorphTransformHardware
 This class manage format for hardware morphing. More...
 

Namespaces

 osgAnimation
 The osgAnimation library provides general purpose utility classes for animation.
 

Macros

#define OSGANIMATION_MORPH_TRANSFORM_HARDWARE   1
 
#define MORPHTRANSHW_DEFAULTMORPHTEXTUREUNIT   7
 texture unit reserved for morphtarget TBO More...
 

Macro Definition Documentation

◆ MORPHTRANSHW_DEFAULTMORPHTEXTUREUNIT

#define MORPHTRANSHW_DEFAULTMORPHTEXTUREUNIT   7

texture unit reserved for morphtarget TBO

◆ OSGANIMATION_MORPH_TRANSFORM_HARDWARE

#define OSGANIMATION_MORPH_TRANSFORM_HARDWARE   1