OpenSceneGraph
Classes | Namespaces | Macros
RigTransformHardware File Reference
#include <osgAnimation/Export>
#include <osgAnimation/RigTransform>
#include <osgAnimation/VertexInfluence>
#include <osgAnimation/Bone>
#include <osg/Matrix>
#include <osg/Array>

Classes

class  osgAnimation::RigTransformHardware
 This class manage format for hardware skinning. More...
 

Namespaces

 osgAnimation
 The osgAnimation library provides general purpose utility classes for animation.
 

Macros

#define OSGANIMATION_RIG_TRANSFORM_HARDWARE   1
 
#define RIGTRANSHW_DEFAULT_FIRST_VERTATTRIB_TARGETTED   11
 

Macro Definition Documentation

◆ OSGANIMATION_RIG_TRANSFORM_HARDWARE

#define OSGANIMATION_RIG_TRANSFORM_HARDWARE   1

◆ RIGTRANSHW_DEFAULT_FIRST_VERTATTRIB_TARGETTED

#define RIGTRANSHW_DEFAULT_FIRST_VERTATTRIB_TARGETTED   11