OpenSceneGraph
Classes | Namespaces | Macros | Enumerations | Functions | Variables
ConvertBase64 File Reference
#include <iostream>
#include <string>
#include <vector>
#include <osgDB/Export>

Classes

struct  osgDB::base64_encodestate
 
struct  osgDB::base64_decodestate
 
class  osgDB::Base64encoder
 
class  osgDB::Base64decoder
 

Namespaces

 osgDB
 The osgDB library provides support for reading and writing scene graphs, providing a plugin framework and file utility classes.
 

Macros

#define OSGDB_CONVERTBASE64_H   1
 

Enumerations

enum  osgDB::base64_decodestep { osgDB::step_a, osgDB::step_b, osgDB::step_c, osgDB::step_d }
 
enum  osgDB::base64_encodestep { osgDB::step_A, osgDB::step_B, osgDB::step_C }
 

Functions

void osgDB::base64_init_encodestate (base64_encodestate *state_in)
 
void osgDB::base64_init_decodestate (base64_decodestate *state_in)
 

Variables

const int osgDB::BUFFERSIZE = 8192
 

Macro Definition Documentation

◆ OSGDB_CONVERTBASE64_H

#define OSGDB_CONVERTBASE64_H   1