OpenSceneGraph
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MultiTextureControl File Reference
#include <osg/Group>
#include <osgFX/Export>

Classes

class  osgFX::MultiTextureControl
 This node provides control over the which texture units are active and the blending weighting between them. More...
 

Namespaces

 osgFX
 The osgFX library is a NodeKit that extends the core scene graph to provide a special effects framework.
 

Macros

#define OSGFX_MULTITEXTURECONTROL
 

Macro Definition Documentation

◆ OSGFX_MULTITEXTURECONTROL

#define OSGFX_MULTITEXTURECONTROL