OpenSceneGraph
Classes | Namespaces | Macros
Command File Reference
#include <osgManipulator/Constraint>
#include <osg/LineSegment>
#include <osg/Plane>
#include <osg/Vec2>
#include <vector>

Classes

class  osgManipulator::MotionCommand
 Base class for motion commands that are generated by draggers. More...
 
class  osgManipulator::TranslateInLineCommand
 Command for translating in a line. More...
 
class  osgManipulator::TranslateInPlaneCommand
 Command for translating in a plane. More...
 
class  osgManipulator::Scale1DCommand
 Command for 1D scaling. More...
 
class  osgManipulator::Scale2DCommand
 Command for 2D scaling. More...
 
class  osgManipulator::ScaleUniformCommand
 Command for uniform 3D scaling. More...
 
class  osgManipulator::Rotate3DCommand
 Command for rotation in 3D. More...
 

Namespaces

 osgManipulator
 The osgManipulator library is a NodeKit that extends the core scene graph to support 3D interactive manipulators.
 

Macros

#define OSGMANIPULATOR_COMMAND   1
 

Macro Definition Documentation

◆ OSGMANIPULATOR_COMMAND

#define OSGMANIPULATOR_COMMAND   1