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OpenSceneGraph
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#include <osgParticle/Export>#include <stdlib.h>#include <osg/Vec2>#include <osg/Vec3>#include <osg/Vec4>Classes | |
| struct | osgParticle::range< ValueType > |
| A simple struct template useful to store ranges of values as min/max pairs. More... | |
Namespaces | |
| osgParticle | |
| The osgParticle library is a NodeKit that extends the core scene graph to support particle effects. | |
Macros | |
| #define | OSGPARTICLE_RANGE 1 |
Typedefs | |
| typedef range< float > | osgParticle::rangef |
| Range of floats. More... | |
| typedef range< osg::Vec2 > | osgParticle::rangev2 |
| Range of osg::Vec2s. More... | |
| typedef range< osg::Vec3 > | osgParticle::rangev3 |
| Range of osg::Vec3s. More... | |
| typedef range< osg::Vec4 > | osgParticle::rangev4 |
| Range of osg::Vec4s. More... | |
| #define OSGPARTICLE_RANGE 1 |
1.8.13