OpenSceneGraph
Classes | Namespaces | Macros | Functions
PropertyManager File Reference
#include <osg/UserDataContainer>
#include <osg/ValueObject>
#include <osg/ImageSequence>
#include <osgGA/GUIEventHandler>
#include <osgPresentation/Export>
#include <sstream>

Classes

class  osgPresentation::PropertyManager
 
struct  osgPresentation::PropertyReader
 
class  osgPresentation::PropertyAnimation
 
struct  osgPresentation::ImageSequenceUpdateCallback
 
struct  osgPresentation::PropertyEventCallback
 

Namespaces

 osgPresentation
 The osgPresentation library is a NodeKit that extends the core scene graph to support 3D scene graph based presentations.
 

Macros

#define PROPERTYMANAGER   1
 

Functions

OSGPRESENTATION_EXPORT const osg::ObjectosgPresentation::getUserObject (const osg::NodePath &nodepath, const std::string &name)
 
template<typename T >
bool osgPresentation::getUserValue (const osg::NodePath &nodepath, const std::string &name, T &value)
 
OSGPRESENTATION_EXPORT bool osgPresentation::containsPropertyReference (const std::string &str)
 

Macro Definition Documentation

◆ PROPERTYMANAGER

#define PROPERTYMANAGER   1