OpenSceneGraph
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#include <osg/UserDataContainer>
#include <osg/ValueObject>
#include <osg/ImageSequence>
#include <osgGA/GUIEventHandler>
#include <osgPresentation/Export>
#include <sstream>
Classes | |
class | osgPresentation::PropertyManager |
struct | osgPresentation::PropertyReader |
class | osgPresentation::PropertyAnimation |
struct | osgPresentation::ImageSequenceUpdateCallback |
struct | osgPresentation::PropertyEventCallback |
Namespaces | |
osgPresentation | |
The osgPresentation library is a NodeKit that extends the core scene graph to support 3D scene graph based presentations. | |
Macros | |
#define | PROPERTYMANAGER 1 |
Functions | |
OSGPRESENTATION_EXPORT const osg::Object * | osgPresentation::getUserObject (const osg::NodePath &nodepath, const std::string &name) |
template<typename T > | |
bool | osgPresentation::getUserValue (const osg::NodePath &nodepath, const std::string &name, T &value) |
OSGPRESENTATION_EXPORT bool | osgPresentation::containsPropertyReference (const std::string &str) |
#define PROPERTYMANAGER 1 |