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OpenSceneGraph
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#include <osg/UserDataContainer>#include <osg/ValueObject>#include <osg/ImageSequence>#include <osgGA/GUIEventHandler>#include <osgPresentation/Export>#include <sstream>Classes | |
| class | osgPresentation::PropertyManager |
| struct | osgPresentation::PropertyReader |
| class | osgPresentation::PropertyAnimation |
| struct | osgPresentation::ImageSequenceUpdateCallback |
| struct | osgPresentation::PropertyEventCallback |
Namespaces | |
| osgPresentation | |
| The osgPresentation library is a NodeKit that extends the core scene graph to support 3D scene graph based presentations. | |
Macros | |
| #define | PROPERTYMANAGER 1 |
Functions | |
| OSGPRESENTATION_EXPORT const osg::Object * | osgPresentation::getUserObject (const osg::NodePath &nodepath, const std::string &name) |
| template<typename T > | |
| bool | osgPresentation::getUserValue (const osg::NodePath &nodepath, const std::string &name, T &value) |
| OSGPRESENTATION_EXPORT bool | osgPresentation::containsPropertyReference (const std::string &str) |
| #define PROPERTYMANAGER 1 |
1.8.13