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OpenSceneGraph
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#include <osgSim/Export>#include <osg/Quat>#include <osg/Vec3>#include <osg/Vec4>#include <osg/Object>#include <osg/ref_ptr>#include <vector>Classes | |
| class | osgSim::SequenceGroup |
| sequence group which can be used to synchronize related blink sequences. More... | |
| class | osgSim::BlinkSequence |
Namespaces | |
| osgSim | |
| The osgSim library is a NodeKit that extends the core scene graph to support nodes and drawables that specific to the visual simulation, such a navigational light point support and OpenFlight style degrees of freedom transform. | |
Macros | |
| #define | OSGSIM_BLINKSQUENCE 1 |
| #define OSGSIM_BLINKSQUENCE 1 |
1.8.13