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OpenSceneGraph
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#include <osg/Object>Classes | |
| class | osgSim::LightPointSystem |
Namespaces | |
| osgSim | |
| The osgSim library is a NodeKit that extends the core scene graph to support nodes and drawables that specific to the visual simulation, such a navigational light point support and OpenFlight style degrees of freedom transform. | |
Macros | |
| #define | OSGSIM_LIGHTPOINTSYSTEM 1 |
| #define OSGSIM_LIGHTPOINTSYSTEM 1 |
1.8.13