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OpenSceneGraph
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#include <ctype.h>#include <cctype>#include <algorithm>#include <sstream>#include <osg/Camera>#include <osgViewer/Viewer>#include <osgViewer/CompositeViewer>#include <osgWidget/Export>#include <osgWidget/Types>Namespaces | |
| osgWidget | |
| The osgWidget library is a NodeKit that extends the core scene graph to support a 2D (and eventually 3D) GUI widget set. | |
Macros | |
| #define | OSGWIDGET_UTIL |
Functions | |
| std::ostream & | osgWidget::_notify (osg::NotifySeverity ns=osg::INFO) |
| std::ostream & | osgWidget::warn () |
| std::ostream & | osgWidget::info () |
| char | osgWidget::lowerCaseChar (const char in) |
| std::string | osgWidget::lowerCase (const std::string &str) |
| template<typename T > | |
| bool | osgWidget::hasDecimal (T v) |
| OSGWIDGET_EXPORT std::string | osgWidget::getFilePath (const std::string &) |
| OSGWIDGET_EXPORT std::string | osgWidget::generateRandomName (const std::string &) |
| OSGWIDGET_EXPORT osg::Camera * | osgWidget::createOrthoCamera (matrix_type, matrix_type) |
| OSGWIDGET_EXPORT int | osgWidget::createExample (osgViewer::Viewer &, WindowManager *, osg::Node *=0) |
| OSGWIDGET_EXPORT bool | osgWidget::writeWindowManagerNode (WindowManager *) |
| #define OSGWIDGET_UTIL |
1.8.13