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OpenSceneGraph
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BlockCount is a block that can be used to halt a thread that is waiting for a specified number of operations to be completed. More...

Public Member Functions | |
| BlockCount (unsigned int blockCount) | |
| ~BlockCount () | |
| void | completed () |
| void | block () |
| void | reset () |
| void | release () |
| void | setBlockCount (unsigned int blockCount) |
| unsigned int | getBlockCount () const |
| unsigned int | getCurrentCount () const |
Protected Attributes | |
| OpenThreads::Mutex | _mut |
| OpenThreads::Condition | _cond |
| unsigned int | _blockCount |
| unsigned int | _currentCount |
BlockCount is a block that can be used to halt a thread that is waiting for a specified number of operations to be completed.
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References OpenThreads::Block::release().
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References OpenThreads::Block::_cond, OpenThreads::Block::_mut, and OpenThreads::Condition::wait().
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1.8.13