OpenSceneGraph
osg::GLRenderBufferManager Member List

This is the complete list of members for osg::GLRenderBufferManager, including all inherited members.

_contextIDosg::GraphicsObjectManagerprotected
_deleteGLObjectHandlesosg::GLObjectManagerprotected
_mutexosg::GLObjectManagerprotected
_nameosg::GraphicsObjectManagerprotected
_observerSetosg::Referencedmutableprotected
_refCountosg::Referencedmutableprotected
addObserver(Observer *observer) constosg::Referenced
createGLObject()osg::GLObjectManagervirtual
deleteAllGLObjects()osg::GLObjectManagervirtual
deleteGLObject(GLuint globj)osg::GLRenderBufferManagervirtual
deleteUsingDeleteHandler() constosg::Referencedprotected
discardAllGLObjects()osg::GLObjectManagervirtual
flushAllDeletedGLObjects()osg::GLObjectManagervirtual
flushDeletedGLObjects(double currentTime, double &availableTime)osg::GLObjectManagervirtual
getContextID() constosg::GraphicsObjectManagerinline
getDeleteHandler()osg::Referencedstatic
getGlobalReferencedMutex()osg::Referencedstatic
getObserverSet() constosg::Referencedinline
getOrCreateObserverSet() constosg::Referenced
getRefMutex() constosg::Referencedinline
getThreadSafeRefUnref() constosg::Referencedinline
GLObjectHandleList typedefosg::GLObjectManagerprotected
GLObjectManager(const std::string &name, unsigned int contextID)osg::GLObjectManager
GLRenderBufferManager(unsigned int contextID)osg::GLRenderBufferManager
GraphicsObjectManager(const std::string &name, unsigned int contextID)osg::GraphicsObjectManager
newFrame(osg::FrameStamp *)osg::GraphicsObjectManagerinlinevirtual
operator=(const Referenced &)osg::Referencedinline
recomputeStats(std::ostream &) constosg::GraphicsObjectManagerinlinevirtual
ref() constosg::Referencedinline
referenceCount() constosg::Referencedinline
Referenced()osg::Referenced
Referenced(bool threadSafeRefUnref)osg::Referencedexplicit
Referenced(const Referenced &)osg::Referenced
removeObserver(Observer *observer) constosg::Referenced
reportStats(std::ostream &)osg::GraphicsObjectManagerinlinevirtual
resetStats()osg::GraphicsObjectManagerinlinevirtual
scheduleGLObjectForDeletion(GLuint globj)osg::GLObjectManagervirtual
setDeleteHandler(DeleteHandler *handler)osg::Referencedstatic
setThreadSafeRefUnref(bool)osg::Referencedinlinevirtual
signalObserversAndDelete(bool signalDelete, bool doDelete) constosg::Referencedprotected
unref() constosg::Referencedinline
unref_nodelete() constosg::Referenced
~GLObjectManager()osg::GLObjectManagerprotectedvirtual
~GraphicsObjectManager()osg::GraphicsObjectManagerprotectedvirtual
~Referenced()osg::Referencedprotectedvirtual