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OpenSceneGraph
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Public Member Functions | |
| GraphicsObjectManager (const std::string &name, unsigned int contextID) | |
| unsigned int | getContextID () const |
| virtual void | newFrame (osg::FrameStamp *) |
| Signal that a new frame has started. More... | |
| virtual void | resetStats () |
| virtual void | reportStats (std::ostream &) |
| virtual void | recomputeStats (std::ostream &) const |
| virtual void | flushDeletedGLObjects (double currentTime, double &availableTime)=0 |
| Flush all deleted OpenGL objects within the specified availableTime. More... | |
| virtual void | flushAllDeletedGLObjects ()=0 |
| Flush all deleted OpenGL objects. More... | |
| virtual void | deleteAllGLObjects ()=0 |
| Do a GL delete all OpenGL objects. More... | |
| virtual void | discardAllGLObjects ()=0 |
| Discard all OpenGL objects. More... | |
Public Member Functions inherited from osg::Referenced | |
| Referenced () | |
| Referenced (bool threadSafeRefUnref) | |
| Deprecated, Referenced is now always uses thread safe ref/unref, use default Referenced() constructor instead. More... | |
| Referenced (const Referenced &) | |
| Referenced & | operator= (const Referenced &) |
| virtual void | setThreadSafeRefUnref (bool) |
| Deprecated, Referenced is always theadsafe so there method now has no effect and does not need to be called. More... | |
| bool | getThreadSafeRefUnref () const |
| Get whether a mutex is used to ensure ref() and unref() are thread safe. More... | |
| OpenThreads::Mutex * | getRefMutex () const |
| Get the mutex used to ensure thread safety of ref()/unref(). More... | |
| int | ref () const |
| Increment the reference count by one, indicating that this object has another pointer which is referencing it. More... | |
| int | unref () const |
| Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More... | |
| int | unref_nodelete () const |
| Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More... | |
| int | referenceCount () const |
| Return the number of pointers currently referencing this object. More... | |
| ObserverSet * | getObserverSet () const |
| Get the ObserverSet if one is attached, otherwise return NULL. More... | |
| ObserverSet * | getOrCreateObserverSet () const |
| Get the ObserverSet if one is attached, otherwise create an ObserverSet, attach it, then return this newly created ObserverSet. More... | |
| void | addObserver (Observer *observer) const |
| Add a Observer that is observing this object, notify the Observer when this object gets deleted. More... | |
| void | removeObserver (Observer *observer) const |
| Remove Observer that is observing this object. More... | |
Protected Member Functions | |
| virtual | ~GraphicsObjectManager () |
Protected Member Functions inherited from osg::Referenced | |
| virtual | ~Referenced () |
| void | signalObserversAndDelete (bool signalDelete, bool doDelete) const |
| void | deleteUsingDeleteHandler () const |
Protected Attributes | |
| std::string | _name |
| unsigned int | _contextID |
Protected Attributes inherited from osg::Referenced | |
| OpenThreads::AtomicPtr | _observerSet |
| OpenThreads::Atomic | _refCount |
Additional Inherited Members | |
Static Public Member Functions inherited from osg::Referenced | |
| static OpenThreads::Mutex * | getGlobalReferencedMutex () |
| Get the optional global Referenced mutex, this can be shared between all osg::Referenced. More... | |
| static void | setDeleteHandler (DeleteHandler *handler) |
| Set a DeleteHandler to which deletion of all referenced counted objects will be delegated. More... | |
| static DeleteHandler * | getDeleteHandler () |
| Get a DeleteHandler. More... | |
| osg::GraphicsObjectManager::GraphicsObjectManager | ( | const std::string & | name, |
| unsigned int | contextID | ||
| ) |
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protectedvirtual |
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pure virtual |
Do a GL delete all OpenGL objects.
Note, must be called from a thread which has current the graphics context associated with contextID.
Implemented in osg::TextureObjectManager, osg::GLBufferObjectManager, osg::GLObjectManager, and osg::ContextData.
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pure virtual |
Discard all OpenGL objects.
Note, unlike deleteAllGLjects discard does not do any OpenGL calls so can be called from any thread, but as a consequence it also doesn't remove the associated OpenGL resource so discard should only be called when the associated graphics context is being/has been closed.
Implemented in osg::TextureObjectManager, osg::GLBufferObjectManager, osg::GLObjectManager, and osg::ContextData.
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pure virtual |
Flush all deleted OpenGL objects.
Note, must be called from a thread which has current the graphics context associated with contextID.
Implemented in osg::TextureObjectManager, osg::GLBufferObjectManager, osg::GLObjectManager, and osg::ContextData.
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pure virtual |
Flush all deleted OpenGL objects within the specified availableTime.
Note, must be called from a thread which has current the graphics context associated with contextID.
Implemented in osg::TextureObjectManager, osg::GLBufferObjectManager, osg::GLObjectManager, and osg::ContextData.
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inline |
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inlinevirtual |
Signal that a new frame has started.
Reimplemented in osg::TextureObjectManager, osg::GLBufferObjectManager, and osg::ContextData.
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inlinevirtual |
Reimplemented in osg::TextureObjectManager, osg::GLBufferObjectManager, and osg::ContextData.
References osg::deleteAllGLObjects(), osg::discardAllGLObjects(), osg::flushAllDeletedGLObjects(), and osg::flushDeletedGLObjects().
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inlinevirtual |
Reimplemented in osg::TextureObjectManager, osg::GLBufferObjectManager, and osg::ContextData.
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inlinevirtual |
Reimplemented in osg::TextureObjectManager, osg::GLBufferObjectManager, and osg::ContextData.
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protected |
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protected |
1.8.13