drawArrays(GLenum mode, GLint first, GLsizei count) | osg::TemplatePrimitiveIndexFunctor< T > | inlinevirtual |
drawElements(GLenum mode, GLsizei count, const GLubyte *indices) | osg::TemplatePrimitiveIndexFunctor< T > | inlinevirtual |
drawElements(GLenum mode, GLsizei count, const GLushort *indices) | osg::TemplatePrimitiveIndexFunctor< T > | inlinevirtual |
drawElements(GLenum mode, GLsizei count, const GLuint *indices) | osg::TemplatePrimitiveIndexFunctor< T > | inlinevirtual |
setVertexArray(unsigned int, const Vec2 *) | osg::TemplatePrimitiveIndexFunctor< T > | inlinevirtual |
setVertexArray(unsigned int, const Vec3 *) | osg::TemplatePrimitiveIndexFunctor< T > | inlinevirtual |
setVertexArray(unsigned int, const Vec4 *) | osg::TemplatePrimitiveIndexFunctor< T > | inlinevirtual |
setVertexArray(unsigned int, const Vec2d *) | osg::TemplatePrimitiveIndexFunctor< T > | inlinevirtual |
setVertexArray(unsigned int, const Vec3d *) | osg::TemplatePrimitiveIndexFunctor< T > | inlinevirtual |
setVertexArray(unsigned int, const Vec4d *) | osg::TemplatePrimitiveIndexFunctor< T > | inlinevirtual |
TemplatePrimitiveIndexFunctor() | osg::TemplatePrimitiveIndexFunctor< T > | inline |
~PrimitiveIndexFunctor() | osg::PrimitiveIndexFunctor | inlinevirtual |
~TemplatePrimitiveIndexFunctor() | osg::TemplatePrimitiveIndexFunctor< T > | inlinevirtual |