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| TemplatePrimitiveIndexFunctor () |
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virtual | ~TemplatePrimitiveIndexFunctor () |
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virtual void | setVertexArray (unsigned int, const Vec2 *) |
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virtual void | setVertexArray (unsigned int, const Vec3 *) |
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virtual void | setVertexArray (unsigned int, const Vec4 *) |
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virtual void | setVertexArray (unsigned int, const Vec2d *) |
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virtual void | setVertexArray (unsigned int, const Vec3d *) |
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virtual void | setVertexArray (unsigned int, const Vec4d *) |
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virtual void | drawArrays (GLenum mode, GLint first, GLsizei count) |
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virtual void | drawElements (GLenum mode, GLsizei count, const GLubyte *indices) |
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virtual void | drawElements (GLenum mode, GLsizei count, const GLushort *indices) |
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virtual void | drawElements (GLenum mode, GLsizei count, const GLuint *indices) |
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virtual | ~PrimitiveIndexFunctor () |
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template<class T>
class osg::TemplatePrimitiveIndexFunctor< T >
Provides access to the primitives that compose an osg::Drawable
.
Notice that TemplatePrimitiveIndexFunctor
is a class template, and that it inherits from its template parameter T
. This template parameter must implement operator()(const osg::Vec3 v1, const osg::Vec3 v2, const osg::Vec3 v3, bool treatVertexDataAsTemporary)
, operator()(const osg::Vec3 v1, const osg::Vec3 v2, bool treatVertexDataAsTemporary)
, operator()(const osg::Vec3 v1, const osg::Vec3 v2, const osg::Vec3 v3, bool treatVertexDataAsTemporary)
, and operator()(const osg::Vec3 v1, const osg::Vec3 v2, const osg::Vec3 v3, const osg::Vec3 v4, bool treatVertexDataAsTemporary)
which will be called for the matching primitive when the functor is applied to a Drawable
. Parameters v1
, v2
, v3
, and v4
are the vertices of the primitive. The last parameter, treatVertexDataAsTemporary
, indicates whether these vertices are coming from a "real" vertex array, or from a temporary vertex array, created by the TemplatePrimitiveIndexFunctor
from some other geometry representation.
- See also
PrimitiveFunctor
for general usage hints.