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| | TemplatePrimitiveIndexFunctor () |
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| virtual | ~TemplatePrimitiveIndexFunctor () |
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| virtual void | setVertexArray (unsigned int, const Vec2 *) |
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| virtual void | setVertexArray (unsigned int, const Vec3 *) |
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| virtual void | setVertexArray (unsigned int, const Vec4 *) |
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| virtual void | setVertexArray (unsigned int, const Vec2d *) |
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| virtual void | setVertexArray (unsigned int, const Vec3d *) |
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| virtual void | setVertexArray (unsigned int, const Vec4d *) |
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| virtual void | drawArrays (GLenum mode, GLint first, GLsizei count) |
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| virtual void | drawElements (GLenum mode, GLsizei count, const GLubyte *indices) |
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| virtual void | drawElements (GLenum mode, GLsizei count, const GLushort *indices) |
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| virtual void | drawElements (GLenum mode, GLsizei count, const GLuint *indices) |
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| virtual | ~PrimitiveIndexFunctor () |
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template<class T>
class osg::TemplatePrimitiveIndexFunctor< T >
Provides access to the primitives that compose an osg::Drawable.
Notice that TemplatePrimitiveIndexFunctor is a class template, and that it inherits from its template parameter T. This template parameter must implement operator()(const osg::Vec3 v1, const osg::Vec3 v2, const osg::Vec3 v3, bool treatVertexDataAsTemporary), operator()(const osg::Vec3 v1, const osg::Vec3 v2, bool treatVertexDataAsTemporary), operator()(const osg::Vec3 v1, const osg::Vec3 v2, const osg::Vec3 v3, bool treatVertexDataAsTemporary), and operator()(const osg::Vec3 v1, const osg::Vec3 v2, const osg::Vec3 v3, const osg::Vec3 v4, bool treatVertexDataAsTemporary) which will be called for the matching primitive when the functor is applied to a Drawable. Parameters v1, v2, v3, and v4 are the vertices of the primitive. The last parameter, treatVertexDataAsTemporary, indicates whether these vertices are coming from a "real" vertex array, or from a temporary vertex array, created by the TemplatePrimitiveIndexFunctor from some other geometry representation.
- See also
PrimitiveFunctor for general usage hints.