OpenSceneGraph
Public Member Functions | List of all members
osg::TemplatePrimitiveIndexFunctor< T > Class Template Reference

Provides access to the primitives that compose an osg::Drawable. More...

Inheritance diagram for osg::TemplatePrimitiveIndexFunctor< T >:
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Public Member Functions

 TemplatePrimitiveIndexFunctor ()
 
virtual ~TemplatePrimitiveIndexFunctor ()
 
virtual void setVertexArray (unsigned int, const Vec2 *)
 
virtual void setVertexArray (unsigned int, const Vec3 *)
 
virtual void setVertexArray (unsigned int, const Vec4 *)
 
virtual void setVertexArray (unsigned int, const Vec2d *)
 
virtual void setVertexArray (unsigned int, const Vec3d *)
 
virtual void setVertexArray (unsigned int, const Vec4d *)
 
virtual void drawArrays (GLenum mode, GLint first, GLsizei count)
 
virtual void drawElements (GLenum mode, GLsizei count, const GLubyte *indices)
 
virtual void drawElements (GLenum mode, GLsizei count, const GLushort *indices)
 
virtual void drawElements (GLenum mode, GLsizei count, const GLuint *indices)
 
- Public Member Functions inherited from osg::PrimitiveIndexFunctor
virtual ~PrimitiveIndexFunctor ()
 

Detailed Description

template<class T>
class osg::TemplatePrimitiveIndexFunctor< T >

Provides access to the primitives that compose an osg::Drawable.

Notice that TemplatePrimitiveIndexFunctor is a class template, and that it inherits from its template parameter T. This template parameter must implement operator()(const osg::Vec3 v1, const osg::Vec3 v2, const osg::Vec3 v3, bool treatVertexDataAsTemporary), operator()(const osg::Vec3 v1, const osg::Vec3 v2, bool treatVertexDataAsTemporary), operator()(const osg::Vec3 v1, const osg::Vec3 v2, const osg::Vec3 v3, bool treatVertexDataAsTemporary), and operator()(const osg::Vec3 v1, const osg::Vec3 v2, const osg::Vec3 v3, const osg::Vec3 v4, bool treatVertexDataAsTemporary) which will be called for the matching primitive when the functor is applied to a Drawable. Parameters v1, v2, v3, and v4 are the vertices of the primitive. The last parameter, treatVertexDataAsTemporary, indicates whether these vertices are coming from a "real" vertex array, or from a temporary vertex array, created by the TemplatePrimitiveIndexFunctor from some other geometry representation.

See also
PrimitiveFunctor for general usage hints.

Constructor & Destructor Documentation

◆ TemplatePrimitiveIndexFunctor()

◆ ~TemplatePrimitiveIndexFunctor()

template<class T >
virtual osg::TemplatePrimitiveIndexFunctor< T >::~TemplatePrimitiveIndexFunctor ( )
inlinevirtual

Member Function Documentation

◆ drawArrays()

template<class T >
virtual void osg::TemplatePrimitiveIndexFunctor< T >::drawArrays ( GLenum  mode,
GLint  first,
GLsizei  count 
)
inlinevirtual

◆ drawElements() [1/3]

template<class T >
virtual void osg::TemplatePrimitiveIndexFunctor< T >::drawElements ( GLenum  mode,
GLsizei  count,
const GLubyte *  indices 
)
inlinevirtual

◆ drawElements() [2/3]

template<class T >
virtual void osg::TemplatePrimitiveIndexFunctor< T >::drawElements ( GLenum  mode,
GLsizei  count,
const GLushort *  indices 
)
inlinevirtual

◆ drawElements() [3/3]

template<class T >
virtual void osg::TemplatePrimitiveIndexFunctor< T >::drawElements ( GLenum  mode,
GLsizei  count,
const GLuint *  indices 
)
inlinevirtual

◆ setVertexArray() [1/6]

template<class T >
virtual void osg::TemplatePrimitiveIndexFunctor< T >::setVertexArray ( unsigned int  ,
const Vec2  
)
inlinevirtual

◆ setVertexArray() [2/6]

template<class T >
virtual void osg::TemplatePrimitiveIndexFunctor< T >::setVertexArray ( unsigned int  ,
const Vec3  
)
inlinevirtual

◆ setVertexArray() [3/6]

template<class T >
virtual void osg::TemplatePrimitiveIndexFunctor< T >::setVertexArray ( unsigned int  ,
const Vec4  
)
inlinevirtual

◆ setVertexArray() [4/6]

template<class T >
virtual void osg::TemplatePrimitiveIndexFunctor< T >::setVertexArray ( unsigned int  ,
const Vec2d  
)
inlinevirtual

◆ setVertexArray() [5/6]

template<class T >
virtual void osg::TemplatePrimitiveIndexFunctor< T >::setVertexArray ( unsigned int  ,
const Vec3d  
)
inlinevirtual

◆ setVertexArray() [6/6]

template<class T >
virtual void osg::TemplatePrimitiveIndexFunctor< T >::setVertexArray ( unsigned int  ,
const Vec4d  
)
inlinevirtual

The documentation for this class was generated from the following file: