|
virtual void | setVertexArray (unsigned int, const Vec2 *) |
|
virtual void | setVertexArray (unsigned int, const Vec3 *) |
|
virtual void | setVertexArray (unsigned int, const Vec4 *) |
|
virtual void | setVertexArray (unsigned int, const Vec2d *) |
|
virtual void | setVertexArray (unsigned int, const Vec3d *) |
|
virtual void | setVertexArray (unsigned int, const Vec4d *) |
|
virtual void | drawArrays (GLenum mode, GLint first, GLsizei count) |
|
virtual void | drawElements (GLenum mode, GLsizei count, const GLubyte *indices) |
|
virtual void | drawElements (GLenum mode, GLsizei count, const GLushort *indices) |
|
virtual void | drawElements (GLenum mode, GLsizei count, const GLuint *indices) |
|
virtual | ~PrimitiveIndexFunctor () |
|
◆ drawArrays()
◆ drawElements() [1/3]
◆ drawElements() [2/3]
◆ drawElements() [3/3]
◆ setVertexArray() [1/6]
◆ setVertexArray() [2/6]
◆ setVertexArray() [3/6]
◆ setVertexArray() [4/6]
◆ setVertexArray() [5/6]
◆ setVertexArray() [6/6]
The documentation for this class was generated from the following file: