OpenSceneGraph
Public Member Functions | Public Attributes | List of all members
osg::TriangleLinePointIndexFunctor< T > Class Template Reference
Inheritance diagram for osg::TriangleLinePointIndexFunctor< T >:
Inheritance graph
[legend]

Public Member Functions

virtual void setVertexArray (unsigned int, const osg::Vec2 *)
 
virtual void setVertexArray (unsigned int, const osg::Vec3 *)
 
virtual void setVertexArray (unsigned int, const osg::Vec4 *)
 
virtual void setVertexArray (unsigned int, const osg::Vec2d *)
 
virtual void setVertexArray (unsigned int, const osg::Vec3d *)
 
virtual void setVertexArray (unsigned int, const osg::Vec4d *)
 
virtual void begin (GLenum mode)
 
virtual void vertex (unsigned int vert)
 
virtual void end ()
 
virtual void drawArrays (GLenum mode, GLint first, GLsizei count)
 
template<typename I >
void drawElements (GLenum mode, GLsizei count, const I *indices)
 
virtual void drawElements (GLenum mode, GLsizei count, const GLubyte *indices)
 
virtual void drawElements (GLenum mode, GLsizei count, const GLushort *indices)
 
virtual void drawElements (GLenum mode, GLsizei count, const GLuint *indices)
 
- Public Member Functions inherited from osg::PrimitiveIndexFunctor
virtual ~PrimitiveIndexFunctor ()
 

Public Attributes

GLenum _modeCache
 
std::vector< GLuint > _indexCache
 
std::vector< unsigned int > _remap
 

Member Function Documentation

◆ begin()

template<class T >
virtual void osg::TriangleLinePointIndexFunctor< T >::begin ( GLenum  mode)
inlinevirtual

◆ drawArrays()

template<class T >
virtual void osg::TriangleLinePointIndexFunctor< T >::drawArrays ( GLenum  mode,
GLint  first,
GLsizei  count 
)
inlinevirtual

◆ drawElements() [1/4]

template<class T >
template<typename I >
void osg::TriangleLinePointIndexFunctor< T >::drawElements ( GLenum  mode,
GLsizei  count,
const I *  indices 
)
inline

◆ drawElements() [2/4]

template<class T >
virtual void osg::TriangleLinePointIndexFunctor< T >::drawElements ( GLenum  mode,
GLsizei  count,
const GLubyte *  indices 
)
inlinevirtual

◆ drawElements() [3/4]

template<class T >
virtual void osg::TriangleLinePointIndexFunctor< T >::drawElements ( GLenum  mode,
GLsizei  count,
const GLushort *  indices 
)
inlinevirtual

◆ drawElements() [4/4]

template<class T >
virtual void osg::TriangleLinePointIndexFunctor< T >::drawElements ( GLenum  mode,
GLsizei  count,
const GLuint *  indices 
)
inlinevirtual

◆ end()

template<class T >
virtual void osg::TriangleLinePointIndexFunctor< T >::end ( )
inlinevirtual

◆ setVertexArray() [1/6]

template<class T >
virtual void osg::TriangleLinePointIndexFunctor< T >::setVertexArray ( unsigned int  ,
const osg::Vec2  
)
inlinevirtual

◆ setVertexArray() [2/6]

template<class T >
virtual void osg::TriangleLinePointIndexFunctor< T >::setVertexArray ( unsigned int  ,
const osg::Vec3  
)
inlinevirtual

◆ setVertexArray() [3/6]

template<class T >
virtual void osg::TriangleLinePointIndexFunctor< T >::setVertexArray ( unsigned int  ,
const osg::Vec4  
)
inlinevirtual

◆ setVertexArray() [4/6]

template<class T >
virtual void osg::TriangleLinePointIndexFunctor< T >::setVertexArray ( unsigned int  ,
const osg::Vec2d  
)
inlinevirtual

◆ setVertexArray() [5/6]

template<class T >
virtual void osg::TriangleLinePointIndexFunctor< T >::setVertexArray ( unsigned int  ,
const osg::Vec3d  
)
inlinevirtual

◆ setVertexArray() [6/6]

template<class T >
virtual void osg::TriangleLinePointIndexFunctor< T >::setVertexArray ( unsigned int  ,
const osg::Vec4d  
)
inlinevirtual

◆ vertex()

template<class T >
virtual void osg::TriangleLinePointIndexFunctor< T >::vertex ( unsigned int  vert)
inlinevirtual

Member Data Documentation

◆ _indexCache

template<class T >
std::vector<GLuint> osg::TriangleLinePointIndexFunctor< T >::_indexCache

◆ _modeCache

template<class T >
GLenum osg::TriangleLinePointIndexFunctor< T >::_modeCache

◆ _remap

template<class T >
std::vector<unsigned int> osg::TriangleLinePointIndexFunctor< T >::_remap

The documentation for this class was generated from the following file: