OpenSceneGraph
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osg::Vec4b Class Reference

General purpose float triple. More...

Public Types

enum  { num_components = 4 }
 Number of vector components. More...
 
typedef signed char value_type
 Data type of vector components. More...
 

Public Member Functions

 Vec4b ()
 Constructor that sets all components of the vector to zero. More...
 
 Vec4b (value_type x, value_type y, value_type z, value_type w)
 
bool operator== (const Vec4b &v) const
 
bool operator!= (const Vec4b &v) const
 
bool operator< (const Vec4b &v) const
 
value_typeptr ()
 
const value_typeptr () const
 
void set (value_type x, value_type y, value_type z, value_type w)
 
value_typeoperator[] (unsigned int i)
 
value_type operator[] (unsigned int i) const
 
value_typex ()
 
value_typey ()
 
value_typez ()
 
value_typew ()
 
value_type x () const
 
value_type y () const
 
value_type z () const
 
value_type w () const
 
value_typer ()
 
value_typeg ()
 
value_typeb ()
 
value_typea ()
 
value_type r () const
 
value_type g () const
 
value_type b () const
 
value_type a () const
 
Vec4b operator* (float rhs) const
 Multiply by scalar. More...
 
Vec4boperator*= (float rhs)
 Unary multiply by scalar. More...
 
Vec4b operator/ (float rhs) const
 Divide by scalar. More...
 
Vec4boperator/= (float rhs)
 Unary divide by scalar. More...
 
Vec4b operator+ (const Vec4b &rhs) const
 Binary vector add. More...
 
Vec4boperator+= (const Vec4b &rhs)
 Unary vector add. More...
 
Vec4b operator- (const Vec4b &rhs) const
 Binary vector subtract. More...
 
Vec4boperator-= (const Vec4b &rhs)
 Unary vector subtract. More...
 

Public Attributes

value_type _v [4]
 

Detailed Description

General purpose float triple.

Uses include representation of color coordinates. No support yet added for float * Vec4b - is it necessary? Need to define a non-member non-friend operator* etc. Vec4b * float is okay

Member Typedef Documentation

◆ value_type

typedef signed char osg::Vec4b::value_type

Data type of vector components.

Member Enumeration Documentation

◆ anonymous enum

anonymous enum

Number of vector components.

Enumerator
num_components 

Constructor & Destructor Documentation

◆ Vec4b() [1/2]

osg::Vec4b::Vec4b ( )
inline

Constructor that sets all components of the vector to zero.

Referenced by operator+(), and operator-().

◆ Vec4b() [2/2]

osg::Vec4b::Vec4b ( value_type  x,
value_type  y,
value_type  z,
value_type  w 
)
inline

References w(), x(), y(), and z().

Member Function Documentation

◆ a() [1/2]

value_type& osg::Vec4b::a ( )
inline

◆ a() [2/2]

value_type osg::Vec4b::a ( ) const
inline

◆ b() [1/2]

value_type& osg::Vec4b::b ( )
inline

◆ b() [2/2]

value_type osg::Vec4b::b ( ) const
inline

◆ g() [1/2]

value_type& osg::Vec4b::g ( )
inline

◆ g() [2/2]

value_type osg::Vec4b::g ( ) const
inline

◆ operator!=()

bool osg::Vec4b::operator!= ( const Vec4b v) const
inline

References _v.

◆ operator*()

Vec4b osg::Vec4b::operator* ( float  rhs) const
inline

Multiply by scalar.

◆ operator*=()

Vec4b& osg::Vec4b::operator*= ( float  rhs)
inline

Unary multiply by scalar.

◆ operator+()

Vec4b osg::Vec4b::operator+ ( const Vec4b rhs) const
inline

Binary vector add.

References _v, and Vec4b().

◆ operator+=()

Vec4b& osg::Vec4b::operator+= ( const Vec4b rhs)
inline

Unary vector add.

Slightly more efficient because no temporary intermediate object.

References _v.

◆ operator-()

Vec4b osg::Vec4b::operator- ( const Vec4b rhs) const
inline

Binary vector subtract.

References _v, and Vec4b().

◆ operator-=()

Vec4b& osg::Vec4b::operator-= ( const Vec4b rhs)
inline

Unary vector subtract.

References _v.

◆ operator/()

Vec4b osg::Vec4b::operator/ ( float  rhs) const
inline

Divide by scalar.

◆ operator/=()

Vec4b& osg::Vec4b::operator/= ( float  rhs)
inline

Unary divide by scalar.

◆ operator<()

bool osg::Vec4b::operator< ( const Vec4b v) const
inline

References _v.

◆ operator==()

bool osg::Vec4b::operator== ( const Vec4b v) const
inline

References _v.

◆ operator[]() [1/2]

value_type& osg::Vec4b::operator[] ( unsigned int  i)
inline

◆ operator[]() [2/2]

value_type osg::Vec4b::operator[] ( unsigned int  i) const
inline

◆ ptr() [1/2]

value_type* osg::Vec4b::ptr ( )
inline

References _v.

◆ ptr() [2/2]

const value_type* osg::Vec4b::ptr ( ) const
inline

References _v.

◆ r() [1/2]

value_type& osg::Vec4b::r ( )
inline

◆ r() [2/2]

value_type osg::Vec4b::r ( ) const
inline

◆ set()

void osg::Vec4b::set ( value_type  x,
value_type  y,
value_type  z,
value_type  w 
)
inline

References w(), x(), y(), and z().

◆ w() [1/2]

value_type& osg::Vec4b::w ( )
inline

Referenced by set(), and Vec4b().

◆ w() [2/2]

value_type osg::Vec4b::w ( ) const
inline

◆ x() [1/2]

value_type& osg::Vec4b::x ( )
inline

Referenced by set(), and Vec4b().

◆ x() [2/2]

value_type osg::Vec4b::x ( ) const
inline

◆ y() [1/2]

value_type& osg::Vec4b::y ( )
inline

Referenced by set(), and Vec4b().

◆ y() [2/2]

value_type osg::Vec4b::y ( ) const
inline

◆ z() [1/2]

value_type& osg::Vec4b::z ( )
inline

Referenced by set(), and Vec4b().

◆ z() [2/2]

value_type osg::Vec4b::z ( ) const
inline

Member Data Documentation

◆ _v

value_type osg::Vec4b::_v[4]

The documentation for this class was generated from the following file: