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OpenSceneGraph
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General purpose float quad. More...
Public Types | |
| enum | { num_components = 4 } |
| Number of vector components. More... | |
| typedef unsigned char | value_type |
| Data type of vector components. More... | |
Public Member Functions | |
| Vec4ub () | |
| Constructor that sets all components of the vector to zero. More... | |
| Vec4ub (value_type x, value_type y, value_type z, value_type w) | |
| bool | operator== (const Vec4ub &v) const |
| bool | operator!= (const Vec4ub &v) const |
| bool | operator< (const Vec4ub &v) const |
| value_type * | ptr () |
| const value_type * | ptr () const |
| void | set (value_type r, value_type g, value_type b, value_type a) |
| value_type & | operator[] (unsigned int i) |
| value_type | operator[] (unsigned int i) const |
| value_type & | x () |
| value_type & | y () |
| value_type & | z () |
| value_type & | w () |
| value_type | x () const |
| value_type | y () const |
| value_type | z () const |
| value_type | w () const |
| value_type & | r () |
| value_type & | g () |
| value_type & | b () |
| value_type & | a () |
| value_type | r () const |
| value_type | g () const |
| value_type | b () const |
| value_type | a () const |
| Vec4ub | operator* (float rhs) const |
| Multiply by scalar. More... | |
| Vec4ub & | operator*= (float rhs) |
| Unary multiply by scalar. More... | |
| Vec4ub | operator/ (float rhs) const |
| Divide by scalar. More... | |
| Vec4ub & | operator/= (float rhs) |
| Unary divide by scalar. More... | |
| Vec4ub | operator+ (const Vec4ub &rhs) const |
| Binary vector add. More... | |
| Vec4ub & | operator+= (const Vec4ub &rhs) |
| Unary vector add. More... | |
| Vec4ub | operator- (const Vec4ub &rhs) const |
| Binary vector subtract. More... | |
| Vec4ub & | operator-= (const Vec4ub &rhs) |
| Unary vector subtract. More... | |
Public Attributes | |
| value_type | _v [4] |
| Vec member variable. More... | |
General purpose float quad.
Uses include representation of color coordinates. No support yet added for float * Vec4ub - is it necessary? Need to define a non-member non-friend operator* etc. Vec4ub * float is okay
| typedef unsigned char osg::Vec4ub::value_type |
Data type of vector components.
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Constructor that sets all components of the vector to zero.
Referenced by osg::convertToRGBA8(), operator+(), and operator-().
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Referenced by set().
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Referenced by set().
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Referenced by set().
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Multiply by scalar.
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Unary multiply by scalar.
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Divide by scalar.
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Unary divide by scalar.
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References _v.
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References _v.
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Referenced by set().
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Referenced by Vec4ub().
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Referenced by Vec4ub().
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Referenced by Vec4ub().
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Referenced by Vec4ub().
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| value_type osg::Vec4ub::_v[4] |
Vec member variable.
Referenced by operator!=(), operator+(), operator+=(), operator-(), operator-=(), operator<(), osg::operator<<(), operator==(), osg::operator>>(), and ptr().
1.8.13