OpenSceneGraph
Public Types | Public Member Functions | Public Attributes | List of all members
osg::Vec4ui Class Reference

General purpose integer quad. More...

Public Types

enum  { num_components = 4 }
 Number of vector components. More...
 
typedef unsigned int value_type
 Type of Vec class. More...
 

Public Member Functions

 Vec4ui ()
 
 Vec4ui (value_type x, value_type y, value_type z, value_type w)
 
bool operator== (const Vec4ui &v) const
 
bool operator!= (const Vec4ui &v) const
 
bool operator< (const Vec4ui &v) const
 
value_typeptr ()
 
const value_typeptr () const
 
void set (value_type x, value_type y, value_type z, value_type w)
 
value_typeoperator[] (unsigned int i)
 
value_type operator[] (unsigned int i) const
 
value_typex ()
 
value_typey ()
 
value_typez ()
 
value_typew ()
 
value_type x () const
 
value_type y () const
 
value_type z () const
 
value_type w () const
 
value_typer ()
 
value_typeg ()
 
value_typeb ()
 
value_typea ()
 
value_type r () const
 
value_type g () const
 
value_type b () const
 
value_type a () const
 
Vec4ui operator* (value_type rhs) const
 
Vec4ui operator/ (value_type rhs) const
 
Vec4ui operator+ (value_type rhs) const
 
Vec4ui operator- (value_type rhs) const
 
Vec4ui operator+ (const Vec4ui &rhs) const
 
Vec4ui operator- (const Vec4ui &rhs) const
 
Vec4ui operator* (const Vec4ui &rhs) const
 

Public Attributes

value_type _v [4]
 Vec member variable. More...
 

Detailed Description

General purpose integer quad.

Member Typedef Documentation

◆ value_type

typedef unsigned int osg::Vec4ui::value_type

Type of Vec class.

Member Enumeration Documentation

◆ anonymous enum

anonymous enum

Number of vector components.

Enumerator
num_components 

Constructor & Destructor Documentation

◆ Vec4ui() [1/2]

osg::Vec4ui::Vec4ui ( )
inline

◆ Vec4ui() [2/2]

osg::Vec4ui::Vec4ui ( value_type  x,
value_type  y,
value_type  z,
value_type  w 
)
inline

References w(), x(), y(), and z().

Member Function Documentation

◆ a() [1/2]

value_type& osg::Vec4ui::a ( )
inline

◆ a() [2/2]

value_type osg::Vec4ui::a ( ) const
inline

◆ b() [1/2]

value_type& osg::Vec4ui::b ( )
inline

◆ b() [2/2]

value_type osg::Vec4ui::b ( ) const
inline

◆ g() [1/2]

value_type& osg::Vec4ui::g ( )
inline

◆ g() [2/2]

value_type osg::Vec4ui::g ( ) const
inline

◆ operator!=()

bool osg::Vec4ui::operator!= ( const Vec4ui v) const
inline

References _v.

◆ operator*() [1/2]

Vec4ui osg::Vec4ui::operator* ( value_type  rhs) const
inline

References Vec4ui().

◆ operator*() [2/2]

Vec4ui osg::Vec4ui::operator* ( const Vec4ui rhs) const
inline

References _v, and Vec4ui().

◆ operator+() [1/2]

Vec4ui osg::Vec4ui::operator+ ( value_type  rhs) const
inline

References Vec4ui().

◆ operator+() [2/2]

Vec4ui osg::Vec4ui::operator+ ( const Vec4ui rhs) const
inline

References _v, and Vec4ui().

◆ operator-() [1/2]

Vec4ui osg::Vec4ui::operator- ( value_type  rhs) const
inline

References Vec4ui().

◆ operator-() [2/2]

Vec4ui osg::Vec4ui::operator- ( const Vec4ui rhs) const
inline

References _v, and Vec4ui().

◆ operator/()

Vec4ui osg::Vec4ui::operator/ ( value_type  rhs) const
inline

References Vec4ui().

◆ operator<()

bool osg::Vec4ui::operator< ( const Vec4ui v) const
inline

References _v.

◆ operator==()

bool osg::Vec4ui::operator== ( const Vec4ui v) const
inline

References _v.

◆ operator[]() [1/2]

value_type& osg::Vec4ui::operator[] ( unsigned int  i)
inline

◆ operator[]() [2/2]

value_type osg::Vec4ui::operator[] ( unsigned int  i) const
inline

◆ ptr() [1/2]

value_type* osg::Vec4ui::ptr ( )
inline

References _v.

Referenced by osg::GLExtensions::glUniform().

◆ ptr() [2/2]

const value_type* osg::Vec4ui::ptr ( ) const
inline

References _v.

◆ r() [1/2]

value_type& osg::Vec4ui::r ( )
inline

◆ r() [2/2]

value_type osg::Vec4ui::r ( ) const
inline

◆ set()

void osg::Vec4ui::set ( value_type  x,
value_type  y,
value_type  z,
value_type  w 
)
inline

References w(), x(), y(), and z().

◆ w() [1/2]

value_type& osg::Vec4ui::w ( )
inline

Referenced by set(), and Vec4ui().

◆ w() [2/2]

value_type osg::Vec4ui::w ( ) const
inline

◆ x() [1/2]

value_type& osg::Vec4ui::x ( )
inline

Referenced by set(), and Vec4ui().

◆ x() [2/2]

value_type osg::Vec4ui::x ( ) const
inline

◆ y() [1/2]

value_type& osg::Vec4ui::y ( )
inline

Referenced by set(), and Vec4ui().

◆ y() [2/2]

value_type osg::Vec4ui::y ( ) const
inline

◆ z() [1/2]

value_type& osg::Vec4ui::z ( )
inline

Referenced by set(), and Vec4ui().

◆ z() [2/2]

value_type osg::Vec4ui::z ( ) const
inline

Member Data Documentation

◆ _v

value_type osg::Vec4ui::_v[4]

Vec member variable.

Referenced by operator!=(), operator*(), operator+(), operator-(), operator<(), operator==(), and ptr().


The documentation for this class was generated from the following file: