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◆ ExternalFileWrittenMap
◆ UniqueIDToLabelMapping
◆ PathNameHint
Enumerator |
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AS_IS | |
FULL_PATH | |
RELATIVE_PATH | |
FILENAME_ONLY | |
◆ Output() [1/2]
osgDB::Output::Output |
( |
| ) |
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◆ Output() [2/2]
osgDB::Output::Output |
( |
const char * |
name | ) |
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◆ ~Output()
virtual osgDB::Output::~Output |
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virtual |
◆ createUniqueIDForObject()
bool osgDB::Output::createUniqueIDForObject |
( |
const osg::Object * |
obj, |
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std::string & |
uniqueID |
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) |
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◆ getExternalFileWritten()
bool osgDB::Output::getExternalFileWritten |
( |
const std::string & |
filename | ) |
const |
◆ getFileName()
const std::string& osgDB::Output::getFileName |
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const |
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inline |
◆ getFileNameForOutput()
virtual std::string osgDB::Output::getFileNameForOutput |
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const std::string & |
filename | ) |
const |
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virtual |
◆ getIndent()
int osgDB::Output::getIndent |
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| ) |
const |
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inline |
◆ getIndentStep()
int osgDB::Output::getIndentStep |
( |
| ) |
const |
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inline |
◆ getNumIndicesPerLine()
int osgDB::Output::getNumIndicesPerLine |
( |
| ) |
const |
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inline |
◆ getOptions()
const Options* osgDB::Output::getOptions |
( |
| ) |
const |
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inline |
◆ getOutputShaderFiles()
bool osgDB::Output::getOutputShaderFiles |
( |
| ) |
const |
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inline |
◆ getOutputTextureFiles()
bool osgDB::Output::getOutputTextureFiles |
( |
| ) |
const |
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inline |
◆ getPathNameHint()
◆ getShaderFileNameForOutput()
virtual std::string osgDB::Output::getShaderFileNameForOutput |
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| ) |
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virtual |
◆ getTextureFileNameForOutput()
virtual std::string osgDB::Output::getTextureFileNameForOutput |
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| ) |
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virtual |
◆ getUniqueIDForObject()
bool osgDB::Output::getUniqueIDForObject |
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const osg::Object * |
obj, |
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std::string & |
uniqueID |
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) |
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◆ getWriteOutDefaultValues()
bool osgDB::Output::getWriteOutDefaultValues |
( |
| ) |
const |
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inline |
◆ indent()
Output& osgDB::Output::indent |
( |
| ) |
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◆ init()
virtual void osgDB::Output::init |
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| ) |
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protectedvirtual |
◆ moveIn()
void osgDB::Output::moveIn |
( |
| ) |
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◆ moveOut()
void osgDB::Output::moveOut |
( |
| ) |
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◆ open()
void osgDB::Output::open |
( |
const char * |
name | ) |
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◆ registerUniqueIDForObject()
bool osgDB::Output::registerUniqueIDForObject |
( |
const osg::Object * |
obj, |
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std::string & |
uniqueID |
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) |
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◆ setExternalFileWritten()
void osgDB::Output::setExternalFileWritten |
( |
const std::string & |
filename, |
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bool |
hasBeenWritten = true |
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) |
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◆ setIndent()
void osgDB::Output::setIndent |
( |
int |
indent | ) |
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inline |
◆ setIndentStep()
void osgDB::Output::setIndentStep |
( |
int |
step | ) |
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inline |
◆ setNumIndicesPerLine()
void osgDB::Output::setNumIndicesPerLine |
( |
int |
num | ) |
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inline |
◆ setOptions()
void osgDB::Output::setOptions |
( |
const Options * |
options | ) |
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◆ setOutputShaderFiles()
void osgDB::Output::setOutputShaderFiles |
( |
bool |
flag | ) |
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inline |
◆ setOutputTextureFiles()
void osgDB::Output::setOutputTextureFiles |
( |
bool |
flag | ) |
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inline |
◆ setPathNameHint()
void osgDB::Output::setPathNameHint |
( |
const PathNameHint |
pnh | ) |
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inline |
◆ setWriteOutDefaultValues()
void osgDB::Output::setWriteOutDefaultValues |
( |
bool |
flag | ) |
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inline |
◆ wrapString() [1/2]
std::string osgDB::Output::wrapString |
( |
const char * |
str | ) |
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wrap a string with "" quotes and use " for any internal quotes.
◆ wrapString() [2/2]
std::string osgDB::Output::wrapString |
( |
const std::string & |
str | ) |
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wrap a string with "" quotes and use " for any internal quotes.
◆ writeBeginObject()
virtual void osgDB::Output::writeBeginObject |
( |
const std::string & |
name | ) |
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virtual |
◆ writeEndObject()
virtual void osgDB::Output::writeEndObject |
( |
| ) |
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virtual |
◆ writeObject()
virtual bool osgDB::Output::writeObject |
( |
const osg::Object & |
obj | ) |
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virtual |
◆ writeUniqueID()
virtual void osgDB::Output::writeUniqueID |
( |
const std::string & |
id | ) |
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virtual |
◆ writeUseID()
virtual void osgDB::Output::writeUseID |
( |
const std::string & |
id | ) |
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virtual |
◆ _externalFileWritten
◆ _filename
std::string osgDB::Output::_filename |
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protected |
◆ _indent
int osgDB::Output::_indent |
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protected |
◆ _indentStep
int osgDB::Output::_indentStep |
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protected |
◆ _numIndicesPerLine
int osgDB::Output::_numIndicesPerLine |
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protected |
◆ _objectToUniqueIDMap
◆ _options
◆ _outputShaderFiles
bool osgDB::Output::_outputShaderFiles |
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protected |
◆ _outputTextureFiles
bool osgDB::Output::_outputTextureFiles |
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protected |
◆ _pathNameHint
◆ _shaderFileNameNumber
unsigned int osgDB::Output::_shaderFileNameNumber |
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protected |
◆ _textureFileNameNumber
unsigned int osgDB::Output::_textureFileNameNumber |
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protected |
◆ _writeOutDefaultValues
bool osgDB::Output::_writeOutDefaultValues |
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protected |
The documentation for this class was generated from the following file: