OpenSceneGraph
osgViewer::Renderer Member List

This is the complete list of members for osgViewer::Renderer, including all inherited members.

_availableQueueosgViewer::Rendererprotected
_cameraosgViewer::Rendererprotected
_compileOnNextDrawosgViewer::Rendererprotected
_doneosgViewer::Rendererprotected
_drawQueueosgViewer::Rendererprotected
_graphicsThreadDoesCullosgViewer::Rendererprotected
_initializedosgViewer::Rendererprotected
_keeposg::Operationprotected
_nameosg::Operationprotected
_observerSetosg::Referencedmutableprotected
_querySupportosgViewer::Rendererprotected
_refCountosg::Referencedmutableprotected
_sceneViewosgViewer::Rendererprotected
_serializeDrawosgViewer::Rendererprotected
_startTickosgViewer::Rendererprotected
addObserver(Observer *observer) constosg::Referenced
compile()osgViewer::Renderervirtual
cull()osgViewer::Renderervirtual
cull_draw()osgViewer::Renderervirtual
deleteUsingDeleteHandler() constosg::Referencedprotected
draw()osgViewer::Renderervirtual
getCameraRequiresSetUp() constosgViewer::Renderer
getCompileOnNextDraw() constosgViewer::Rendererinline
getDeleteHandler()osg::Referencedstatic
getDone()osgViewer::Rendererinline
getGlobalReferencedMutex()osg::Referencedstatic
getGraphicsThreadDoesCull() constosgViewer::Rendererinline
getKeep() constosg::Operationinline
getName() constosg::Operationinline
getObserverSet() constosg::Referencedinline
getOrCreateObserverSet() constosg::Referenced
getRefMutex() constosg::Referencedinline
getSceneView(unsigned int i)osgViewer::Rendererinline
getSceneView(unsigned int i) constosgViewer::Rendererinline
getThreadSafeRefUnref() constosg::Referencedinline
GraphicsOperation(const std::string &name, bool keep)osg::GraphicsOperationinline
initialize(osg::State *state)osgViewer::Rendererprotected
Operation(const std::string &name, bool keep)osg::Operationinline
Operation()osg::Operationinlineprotected
operator()(osg::Object *object)osgViewer::Renderervirtual
operator()(osg::GraphicsContext *context)osgViewer::Renderervirtual
operator=(const Referenced &)osg::Referencedinline
ref() constosg::Referencedinline
referenceCount() constosg::Referencedinline
Referenced()osg::Referenced
Referenced(bool threadSafeRefUnref)osg::Referencedexplicit
Referenced(const Referenced &)osg::Referenced
release()osgViewer::Renderervirtual
releaseGLObjects(osg::State *=0) constosgViewer::Renderervirtual
removeObserver(Observer *observer) constosg::Referenced
Renderer(osg::Camera *camera)osgViewer::Renderer
reset()osgViewer::Renderervirtual
resizeGLObjectBuffers(unsigned int maxSize)osgViewer::Renderervirtual
setCameraRequiresSetUp(bool flag)osgViewer::Renderer
setCompileOnNextDraw(bool flag)osgViewer::Rendererinline
setDeleteHandler(DeleteHandler *handler)osg::Referencedstatic
setDone(bool done)osgViewer::Rendererinline
setGraphicsThreadDoesCull(bool flag)osgViewer::Renderer
setKeep(bool keep)osg::Operationinline
setName(const std::string &name)osg::Operationinline
setThreadSafeRefUnref(bool)osg::Referencedinlinevirtual
signalObserversAndDelete(bool signalDelete, bool doDelete) constosg::Referencedprotected
unref() constosg::Referencedinline
unref_nodelete() constosg::Referenced
updateSceneView(osgUtil::SceneView *sceneView)osgViewer::Rendererprotectedvirtual
~Operation()osg::Operationinlineprotectedvirtual
~Referenced()osg::Referencedprotectedvirtual
~Renderer()osgViewer::Rendererprotectedvirtual