OpenSceneGraph
Classes | Public Member Functions | Protected Member Functions | Protected Attributes | List of all members
osgViewer::Renderer Class Reference
Inheritance diagram for osgViewer::Renderer:
Inheritance graph
[legend]

Classes

struct  ThreadSafeQueue
 

Public Member Functions

 Renderer (osg::Camera *camera)
 
osgUtil::SceneViewgetSceneView (unsigned int i)
 
const osgUtil::SceneViewgetSceneView (unsigned int i) const
 
void setDone (bool done)
 
bool getDone ()
 
void setGraphicsThreadDoesCull (bool flag)
 
bool getGraphicsThreadDoesCull () const
 
virtual void cull ()
 
virtual void draw ()
 
virtual void cull_draw ()
 
virtual void compile ()
 
virtual void resizeGLObjectBuffers (unsigned int maxSize)
 Resize any per context GLObject buffers to specified size. More...
 
virtual void releaseGLObjects (osg::State *=0) const
 If State is non-zero, this function releases any associated OpenGL objects for the specified graphics context. More...
 
void setCompileOnNextDraw (bool flag)
 
bool getCompileOnNextDraw () const
 
virtual void operator() (osg::Object *object)
 Override the standard Operation operator and dynamic cast object to a GraphicsContext, on success call operation()(GraphicsContext*). More...
 
virtual void operator() (osg::GraphicsContext *context)
 
virtual void release ()
 if this operation is a barrier then release it. More...
 
virtual void reset ()
 
void setCameraRequiresSetUp (bool flag)
 Force update of state associated with cameras. More...
 
bool getCameraRequiresSetUp () const
 
- Public Member Functions inherited from osg::GraphicsOperation
 GraphicsOperation (const std::string &name, bool keep)
 
- Public Member Functions inherited from osg::Operation
 Operation (const std::string &name, bool keep)
 
void setName (const std::string &name)
 Set the human readable name of the operation. More...
 
const std::string & getName () const
 Get the human readable name of the operation. More...
 
void setKeep (bool keep)
 Set whether the operation should be kept once its been applied. More...
 
bool getKeep () const
 Get whether the operation should be kept once its been applied. More...
 
- Public Member Functions inherited from osg::Referenced
 Referenced ()
 
 Referenced (bool threadSafeRefUnref)
 Deprecated, Referenced is now always uses thread safe ref/unref, use default Referenced() constructor instead. More...
 
 Referenced (const Referenced &)
 
Referencedoperator= (const Referenced &)
 
virtual void setThreadSafeRefUnref (bool)
 Deprecated, Referenced is always theadsafe so there method now has no effect and does not need to be called. More...
 
bool getThreadSafeRefUnref () const
 Get whether a mutex is used to ensure ref() and unref() are thread safe. More...
 
OpenThreads::MutexgetRefMutex () const
 Get the mutex used to ensure thread safety of ref()/unref(). More...
 
int ref () const
 Increment the reference count by one, indicating that this object has another pointer which is referencing it. More...
 
int unref () const
 Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More...
 
int unref_nodelete () const
 Decrement the reference count by one, indicating that a pointer to this object is no longer referencing it. More...
 
int referenceCount () const
 Return the number of pointers currently referencing this object. More...
 
ObserverSetgetObserverSet () const
 Get the ObserverSet if one is attached, otherwise return NULL. More...
 
ObserverSetgetOrCreateObserverSet () const
 Get the ObserverSet if one is attached, otherwise create an ObserverSet, attach it, then return this newly created ObserverSet. More...
 
void addObserver (Observer *observer) const
 Add a Observer that is observing this object, notify the Observer when this object gets deleted. More...
 
void removeObserver (Observer *observer) const
 Remove Observer that is observing this object. More...
 

Protected Member Functions

void initialize (osg::State *state)
 
virtual ~Renderer ()
 
virtual void updateSceneView (osgUtil::SceneView *sceneView)
 
- Protected Member Functions inherited from osg::Operation
 Operation ()
 
virtual ~Operation ()
 
- Protected Member Functions inherited from osg::Referenced
virtual ~Referenced ()
 
void signalObserversAndDelete (bool signalDelete, bool doDelete) const
 
void deleteUsingDeleteHandler () const
 

Protected Attributes

osg::observer_ptr< osg::Camera_camera
 
bool _done
 
bool _graphicsThreadDoesCull
 
bool _compileOnNextDraw
 
bool _serializeDraw
 
osg::ref_ptr< osgUtil::SceneView_sceneView [2]
 
ThreadSafeQueue _availableQueue
 
ThreadSafeQueue _drawQueue
 
bool _initialized
 
osg::ref_ptr< OpenGLQuerySupport_querySupport
 
osg::Timer_t _startTick
 
- Protected Attributes inherited from osg::Operation
std::string _name
 
bool _keep
 
- Protected Attributes inherited from osg::Referenced
OpenThreads::AtomicPtr _observerSet
 
OpenThreads::Atomic _refCount
 

Additional Inherited Members

- Static Public Member Functions inherited from osg::Referenced
static OpenThreads::MutexgetGlobalReferencedMutex ()
 Get the optional global Referenced mutex, this can be shared between all osg::Referenced. More...
 
static void setDeleteHandler (DeleteHandler *handler)
 Set a DeleteHandler to which deletion of all referenced counted objects will be delegated. More...
 
static DeleteHandlergetDeleteHandler ()
 Get a DeleteHandler. More...
 

Constructor & Destructor Documentation

◆ Renderer()

osgViewer::Renderer::Renderer ( osg::Camera camera)

◆ ~Renderer()

virtual osgViewer::Renderer::~Renderer ( )
protectedvirtual

Member Function Documentation

◆ compile()

virtual void osgViewer::Renderer::compile ( )
virtual

◆ cull()

virtual void osgViewer::Renderer::cull ( )
virtual

◆ cull_draw()

virtual void osgViewer::Renderer::cull_draw ( )
virtual

◆ draw()

virtual void osgViewer::Renderer::draw ( )
virtual

◆ getCameraRequiresSetUp()

bool osgViewer::Renderer::getCameraRequiresSetUp ( ) const

◆ getCompileOnNextDraw()

bool osgViewer::Renderer::getCompileOnNextDraw ( ) const
inline

◆ getDone()

bool osgViewer::Renderer::getDone ( )
inline

◆ getGraphicsThreadDoesCull()

bool osgViewer::Renderer::getGraphicsThreadDoesCull ( ) const
inline

◆ getSceneView() [1/2]

osgUtil::SceneView* osgViewer::Renderer::getSceneView ( unsigned int  i)
inline

◆ getSceneView() [2/2]

const osgUtil::SceneView* osgViewer::Renderer::getSceneView ( unsigned int  i) const
inline

◆ initialize()

void osgViewer::Renderer::initialize ( osg::State state)
protected

◆ operator()() [1/2]

virtual void osgViewer::Renderer::operator() ( osg::Object object)
virtual

Override the standard Operation operator and dynamic cast object to a GraphicsContext, on success call operation()(GraphicsContext*).

Reimplemented from osg::GraphicsOperation.

◆ operator()() [2/2]

virtual void osgViewer::Renderer::operator() ( osg::GraphicsContext context)
virtual

◆ release()

virtual void osgViewer::Renderer::release ( )
virtual

if this operation is a barrier then release it.

Reimplemented from osg::Operation.

◆ releaseGLObjects()

virtual void osgViewer::Renderer::releaseGLObjects ( osg::State = 0) const
virtual

If State is non-zero, this function releases any associated OpenGL objects for the specified graphics context.

Otherwise, releases OpenGL objects for all graphics contexts.

Reimplemented from osg::GraphicsOperation.

◆ reset()

virtual void osgViewer::Renderer::reset ( )
virtual

◆ resizeGLObjectBuffers()

virtual void osgViewer::Renderer::resizeGLObjectBuffers ( unsigned int  )
virtual

Resize any per context GLObject buffers to specified size.

Reimplemented from osg::GraphicsOperation.

◆ setCameraRequiresSetUp()

void osgViewer::Renderer::setCameraRequiresSetUp ( bool  flag)

Force update of state associated with cameras.

◆ setCompileOnNextDraw()

void osgViewer::Renderer::setCompileOnNextDraw ( bool  flag)
inline

◆ setDone()

void osgViewer::Renderer::setDone ( bool  done)
inline

◆ setGraphicsThreadDoesCull()

void osgViewer::Renderer::setGraphicsThreadDoesCull ( bool  flag)

◆ updateSceneView()

virtual void osgViewer::Renderer::updateSceneView ( osgUtil::SceneView sceneView)
protectedvirtual

Member Data Documentation

◆ _availableQueue

ThreadSafeQueue osgViewer::Renderer::_availableQueue
protected

◆ _camera

osg::observer_ptr<osg::Camera> osgViewer::Renderer::_camera
protected

◆ _compileOnNextDraw

bool osgViewer::Renderer::_compileOnNextDraw
protected

◆ _done

bool osgViewer::Renderer::_done
protected

◆ _drawQueue

ThreadSafeQueue osgViewer::Renderer::_drawQueue
protected

◆ _graphicsThreadDoesCull

bool osgViewer::Renderer::_graphicsThreadDoesCull
protected

◆ _initialized

bool osgViewer::Renderer::_initialized
protected

◆ _querySupport

osg::ref_ptr<OpenGLQuerySupport> osgViewer::Renderer::_querySupport
protected

◆ _sceneView

osg::ref_ptr<osgUtil::SceneView> osgViewer::Renderer::_sceneView[2]
protected

◆ _serializeDraw

bool osgViewer::Renderer::_serializeDraw
protected

◆ _startTick

osg::Timer_t osgViewer::Renderer::_startTick
protected

The documentation for this class was generated from the following file: