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OpenSceneGraph
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#include <osg/Image>#include <osg/TransferFunction>#include <osgVolume/Locator>#include <osgVolume/Property>Classes | |
| class | osgVolume::ImageDetails |
| Data strucutre for passing details about the loading imagery on to osgVolume for use when setting up dimensions etc. More... | |
| class | osgVolume::Layer |
| Base class for representing a single layer of volume data. More... | |
| class | osgVolume::ImageLayer |
| class | osgVolume::CompositeLayer |
| struct | osgVolume::CompositeLayer::NameLayer |
Namespaces | |
| osgVolume | |
| The osgVolume library is a NodeKit that extends the core scene graph to support volume rendering. | |
Macros | |
| #define | OSGVOLUME_LAYER 1 |
Functions | |
| OSGVOLUME_EXPORT osg::Image * | osgVolume::createNormalMapTexture (osg::Image *image_3d) |
| Compute a 3d image that represent the normal map of the specified 3d image. More... | |
| OSGVOLUME_EXPORT osg::Image * | osgVolume::applyTransferFunction (osg::Image *image, osg::TransferFunction1D *transferFunction) |
| Create an image that has a transfer function applied specified Image. More... | |
| #define OSGVOLUME_LAYER 1 |
1.8.13