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Rose
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Go to the source code of this file.
Classes | |
| class | RoseShell |
| A GUI Shell to select which application to run on the FrameBuffer. More... | |
Enumerations | |
| enum | UserSignalTokenValues : rose::SignalToken { ExitButton = rose::SignalTokenValues::FirstUserSignalToken, GunButton, AcornButton, Switch1Button, Switch2Button, TributeButton, ConfigButton = rose::FirstUserSignalToken, ExitButton, ExitButton = FirstUserSignalToken, TitleGadget, RoseButton = rose::FirstUserSignalToken, LifeButton, HamClockButton, HamChronoButton, UpgradeButton, ExitButton } |
| Enumerator | |
|---|---|
| ExitButton | Exit the application. |
| GunButton | Restart with the Gosner Glider Gun pattern. |
| AcornButton | Restart with the Acorn pattern. |
| Switch1Button | Restart with the Switch1 pattern. |
| Switch2Button | Restart with the Switch2 pattern. |
| TributeButton | Conway's Tribute pattern. |
| ConfigButton | Exit the application. |
| RoseButton | Launch Rose Demo application. |
| LifeButton | Launch Conway's Game of Life. |
| HamClockButton | Launch Ham Clock application. |
| HamChronoButton | Launch HamChrono application. |
| UpgradeButton | Upgrade the system software. |
| ExitButton | Exit RoseExec. |
1.8.13