Throttle the application to limit the number of frames per second the scene is refreshed.
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| | Fps (int tickInterval=30) |
| | Constructor. More...
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void | next () |
| | Wait until the next frame interval.
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Throttle the application to limit the number of frames per second the scene is refreshed.
◆ Fps()
| rose::gm::Fps::Fps |
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int |
tickInterval = 30 | ) |
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inlineexplicit |
Constructor.
- Parameters
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| tickInterval | The number of SDL ticks desired between frames. |
The documentation for this class was generated from the following file: