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Rose
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Abstraction of SDL_Texture. More...
#include <Texture.h>


Public Member Functions | |
| Texture (const Texture &)=delete | |
| Texture (Texture &&)=default | |
| Texture & | operator= (const Texture &)=delete |
| Texture & | operator= (Texture &&)=default |
| Texture (Context &context, SDL_PixelFormatEnum format, SDL_TextureAccess access, int width, int height) | |
| Create a Texture More... | |
| Texture (Context &context, Size size) | |
| Create a Texture. More... | |
| int | setBlendMode (SDL_BlendMode blendMode) |
| Size | getSize () const |
| int | setAlphaMod (float alpha) |
Abstraction of SDL_Texture.
| rose::gm::Texture::Texture | ( | Context & | context, |
| SDL_PixelFormatEnum | format, | ||
| SDL_TextureAccess | access, | ||
| int | width, | ||
| int | height | ||
| ) |
1.8.13