6 template<
typename VirtualMachineState_t>
class Program;
16 template<
typename VirtualMachineState_t>
44 template<
typename VirtualMachineState_t>
virtual void push_program(Program< VirtualMachineState_t > &s, const std::string k)
Definition: Program.h:31
virtual void push_program(Program< VirtualMachineState_t > &s)
Definition: Program.h:28
f here is a point to a void(VirtualMachineState_t* vms, int arg), where arg is just a supplemental ar...
ProgramLoader< VirtualMachineState_t > * loader
Definition: Program.h:48
virtual void push_program(Program< VirtualMachineState_t > &s, const int a)
Definition: Program.h:30
virtual void push_program(Program< VirtualMachineState_t > &s, const short a)
Definition: Program.h:29
bool was_called
Definition: Program.h:23
Program(ProgramLoader< VirtualMachineState_t > *pl=nullptr)
Definition: Program.h:50
Many things in Fleet are stacks and this is designed to allow for rapid changse to the stack type in ...