Libsaki
Core library of Pancake Mahjong
Public Types | Static Public Member Functions | List of all members
sol::container_detail::u_c_launch< X > Struct Template Reference

Public Types

using T = std::remove_pointer_t< meta::unqualified_t< X > >
 
using uc = usertype_container< T >
 
using default_uc = usertype_container_default< T >
 

Static Public Member Functions

static int real_index_get_traits (std::true_type, lua_State *L)
 
static int real_index_get_traits (std::false_type, lua_State *L)
 
static int real_index_call (lua_State *L)
 
static int real_at_traits (std::true_type, lua_State *L)
 
static int real_at_traits (std::false_type, lua_State *L)
 
static int real_at_call (lua_State *L)
 
static int real_get_traits (std::true_type, lua_State *L)
 
static int real_get_traits (std::false_type, lua_State *L)
 
static int real_get_call (lua_State *L)
 
static int real_set_traits (std::true_type, lua_State *L)
 
static int real_set_traits (std::false_type, lua_State *L)
 
static int real_set_call (lua_State *L)
 
static int real_index_set_traits (std::true_type, lua_State *L)
 
static int real_index_set_traits (std::false_type, lua_State *L)
 
static int real_new_index_call (lua_State *L)
 
static int real_pairs_traits (std::true_type, lua_State *L)
 
static int real_pairs_traits (std::false_type, lua_State *L)
 
static int real_pairs_call (lua_State *L)
 
static int real_ipairs_traits (std::true_type, lua_State *L)
 
static int real_ipairs_traits (std::false_type, lua_State *L)
 
static int real_ipairs_call (lua_State *L)
 
static int real_next_traits (std::true_type, lua_State *L)
 
static int real_next_traits (std::false_type, lua_State *L)
 
static int real_next_call (lua_State *L)
 
static int real_size_traits (std::true_type, lua_State *L)
 
static int real_size_traits (std::false_type, lua_State *L)
 
static int real_length_call (lua_State *L)
 
static int real_add_traits (std::true_type, lua_State *L)
 
static int real_add_traits (std::false_type, lua_State *L)
 
static int real_add_call (lua_State *L)
 
static int real_insert_traits (std::true_type, lua_State *L)
 
static int real_insert_traits (std::false_type, lua_State *L)
 
static int real_insert_call (lua_State *L)
 
static int real_clear_traits (std::true_type, lua_State *L)
 
static int real_clear_traits (std::false_type, lua_State *L)
 
static int real_clear_call (lua_State *L)
 
static int real_empty_traits (std::true_type, lua_State *L)
 
static int real_empty_traits (std::false_type, lua_State *L)
 
static int real_empty_call (lua_State *L)
 
static int real_erase_traits (std::true_type, lua_State *L)
 
static int real_erase_traits (std::false_type, lua_State *L)
 
static int real_erase_call (lua_State *L)
 
static int real_find_traits (std::true_type, lua_State *L)
 
static int real_find_traits (std::false_type, lua_State *L)
 
static int real_find_call (lua_State *L)
 
static int real_index_of_call (lua_State *L)
 
static int add_call (lua_State *L)
 
static int erase_call (lua_State *L)
 
static int insert_call (lua_State *L)
 
static int clear_call (lua_State *L)
 
static int empty_call (lua_State *L)
 
static int find_call (lua_State *L)
 
static int index_of_call (lua_State *L)
 
static int length_call (lua_State *L)
 
static int pairs_call (lua_State *L)
 
static int ipairs_call (lua_State *L)
 
static int next_call (lua_State *L)
 
static int at_call (lua_State *L)
 
static int get_call (lua_State *L)
 
static int set_call (lua_State *L)
 
static int index_call (lua_State *L)
 
static int new_index_call (lua_State *L)
 

The documentation for this struct was generated from the following file: