opensurgsim
DefaultPointGenerator.h
1 // This file is a part of the OpenSurgSim project.
2 // Copyright 2013, SimQuest Solutions Inc.
3 //
4 // Licensed under the Apache License, Version 2.0 (the "License");
5 // you may not use this file except in compliance with the License.
6 // You may obtain a copy of the License at
7 //
8 // http://www.apache.org/licenses/LICENSE-2.0
9 //
10 // Unless required by applicable law or agreed to in writing, software
11 // distributed under the License is distributed on an "AS IS" BASIS,
12 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 // See the License for the specific language governing permissions and
14 // limitations under the License.
15 
16 #ifndef SURGSIM_PARTICLES_DEFAULTPOINTGENERATOR_H
17 #define SURGSIM_PARTICLES_DEFAULTPOINTGENERATOR_H
18 
19 #include "SurgSim/Math/Vector.h"
20 #include "SurgSim/Particles/PointGenerator.h"
21 
22 namespace SurgSim
23 {
24 
25 namespace Math
26 {
27 class Shape;
28 }
29 
30 namespace Particles
31 {
32 
37 {
38 public:
40  virtual ~DefaultPointGenerator();
41 
42  SurgSim::Math::Vector3d pointInShape(std::shared_ptr<SurgSim::Math::Shape> shape) override;
43  SurgSim::Math::Vector3d pointOnShape(std::shared_ptr<SurgSim::Math::Shape> shape) override;
44 };
45 
46 }; // namespace Particles
47 }; // namespace SurgSim
48 
49 #endif // SURGSIM_PARTICLES_DEFAULTPOINTGENERATOR_H
Wraps glewInit() to separate the glew opengl definitions from the osg opengl definitions only imgui n...
Definition: AddRandomSphereBehavior.cpp:36
Eigen::Matrix< double, 3, 1 > Vector3d
A 3D vector of doubles.
Definition: Vector.h:57
DefaultPointGenerator, methods of this class will always return (0.0, 0.0, 0.0) and output a severe l...
Definition: DefaultPointGenerator.h:36
PointGenerator is used to generate points inside or on the surface of a given shape.
Definition: PointGenerator.h:37
Definitions of small fixed-size vector types.