opensurgsim
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Tests for the InputManaget class. More...
#include <memory>
#include <string>
#include <gtest/gtest.h>
#include "SurgSim/Framework/Runtime.h"
#include "SurgSim/Input/CommonDevice.h"
#include "SurgSim/Input/OutputProducerInterface.h"
#include "SurgSim/Input/InputManager.h"
#include "SurgSim/Input/InputComponent.h"
#include "SurgSim/Input/OutputComponent.h"
#include "SurgSim/DataStructures/DataGroup.h"
#include "SurgSim/DataStructures/DataGroupBuilder.h"
#include "SurgSim/Math/RigidTransform.h"
#include "SurgSim/Math/Matrix.h"
#include "SurgSim/Input/UnitTests/TestDevice.h"
Classes | |
class | MockComponent |
class | SurgSim::Input::InputManagerTest |
Namespaces | |
SurgSim | |
Wraps glewInit() to separate the glew opengl definitions from the osg opengl definitions only imgui needs glew but we need to call glewInit() from a osg callback, using this call we avoid getting warnings about redefinitions. | |
Tests for the InputManaget class.
Note that InputManagerTest, the test fixture is declared as a friend class in InputManager to make it easier to test the add and removal of components, for this to work correctly PhysicsManagerTest is required to be in the SurgSim::Physics namespace.