opensurgsim
Mesh-inl.h
1 // This file is a part of the OpenSurgSim project.
2 // Copyright 2013, SimQuest Solutions Inc.
3 //
4 // Licensed under the Apache License, Version 2.0 (the "License");
5 // you may not use this file except in compliance with the License.
6 // You may obtain a copy of the License at
7 //
8 // http://www.apache.org/licenses/LICENSE-2.0
9 //
10 // Unless required by applicable law or agreed to in writing, software
11 // distributed under the License is distributed on an "AS IS" BASIS,
12 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 // See the License for the specific language governing permissions and
14 // limitations under the License.
15 
16 #ifndef SURGSIM_GRAPHICS_MESH_INL_H
17 #define SURGSIM_GRAPHICS_MESH_INL_H
18 
19 namespace SurgSim
20 {
21 
22 namespace Graphics
23 {
24 
25 template <class V, class E, class T>
26 Mesh::Mesh(const TriangleMesh<V, E, T>& other)
27  : DataStructures::TriangleMesh<VertexData, DataStructures::EmptyData, DataStructures::EmptyData>(other),
28  m_updateCount(1)
29 {
30 }
31 
32 }; // Graphics
33 }; // SurgSim
34 
35 #endif // SURGSIM_GRAPHICS_MESH_INL_H
Wraps glewInit() to separate the glew opengl definitions from the osg opengl definitions only imgui n...
Definition: AddRandomSphereBehavior.cpp:36
Mesh()
Default constructor.
Definition: Mesh.cpp:36
Definition: Mesh.h:32