opensurgsim
OsgFont.h
1 // This file is a part of the OpenSurgSim project.
2 // Copyright 2013, SimQuest Solutions Inc.
3 //
4 // Licensed under the Apache License, Version 2.0 (the "License");
5 // you may not use this file except in compliance with the License.
6 // You may obtain a copy of the License at
7 //
8 // http://www.apache.org/licenses/LICENSE-2.0
9 //
10 // Unless required by applicable law or agreed to in writing, software
11 // distributed under the License is distributed on an "AS IS" BASIS,
12 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 // See the License for the specific language governing permissions and
14 // limitations under the License.
15 
16 #ifndef SURGSIM_GRAPHICS_OSGFONT_H
17 #define SURGSIM_GRAPHICS_OSGFONT_H
18 
19 #include "SurgSim/Graphics/Font.h"
20 
21 #include <osg/ref_ptr>
22 
23 namespace osgText
24 {
25 class Font;
26 }
27 
28 namespace SurgSim
29 {
30 namespace Graphics
31 {
32 
35 {
36 public:
38  OsgFont();
39 
41  virtual ~OsgFont();
42 
43  SURGSIM_CLASSNAME(SurgSim::Graphics::OsgFont);
44 
46  osg::ref_ptr<osgText::Font> getOsgFont() const;
47 
48 
49 protected:
50 
51  bool doLoad(const std::string& filePath) override;
52 
53 private:
54 
56  osg::ref_ptr<osgText::Font> m_font;
57 
58 };
59 
60 }
61 }
62 
63 #endif
Abstract base class for the Font Asset, fonts are typefaces that can be used to render text on screen...
Definition: Font.h:27
Wraps glewInit() to separate the glew opengl definitions from the osg opengl definitions only imgui n...
Definition: AddRandomSphereBehavior.cpp:36
Definition: OsgFont.h:23
Osg specialization of the Font class, supports osgText::Font.
Definition: OsgFont.h:34