opensurgsim
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Tests for the OsgTexture class. More...
#include <gtest/gtest.h>
#include "SurgSim/Framework/ApplicationData.h"
#include "SurgSim/Framework/BasicSceneElement.h"
#include "SurgSim/Framework/Runtime.h"
#include "SurgSim/Graphics/OsgMaterial.h"
#include "SurgSim/Graphics/OsgScreenSpaceQuadRepresentation.h"
#include "SurgSim/Graphics/OsgTexture.h"
#include "SurgSim/Graphics/OsgUniform.h"
#include "SurgSim/Math/Quaternion.h"
#include "SurgSim/Math/RigidTransform.h"
#include "SurgSim/Math/Vector.h"
#include <osg/Node>
#include <osg/Texture2D>
#include <osg/StateSet>
Namespaces | |
SurgSim | |
Wraps glewInit() to separate the glew opengl definitions from the osg opengl definitions only imgui needs glew but we need to call glewInit() from a osg callback, using this call we avoid getting warnings about redefinitions. | |
Tests for the OsgTexture class.