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opensurgsim
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Tests for the OsgTexture class. More...
#include <gtest/gtest.h>#include "SurgSim/Framework/ApplicationData.h"#include "SurgSim/Framework/BasicSceneElement.h"#include "SurgSim/Framework/Runtime.h"#include "SurgSim/Graphics/OsgMaterial.h"#include "SurgSim/Graphics/OsgScreenSpaceQuadRepresentation.h"#include "SurgSim/Graphics/OsgTexture.h"#include "SurgSim/Graphics/OsgUniform.h"#include "SurgSim/Math/Quaternion.h"#include "SurgSim/Math/RigidTransform.h"#include "SurgSim/Math/Vector.h"#include <osg/Node>#include <osg/Texture2D>#include <osg/StateSet>Namespaces | |
| SurgSim | |
| Wraps glewInit() to separate the glew opengl definitions from the osg opengl definitions only imgui needs glew but we need to call glewInit() from a osg callback, using this call we avoid getting warnings about redefinitions. | |
Tests for the OsgTexture class.
1.8.12