virtual void setSize(int width, int height, int depth)=0
Sets the size of the texture.
virtual void getSize(int *width, int *height, int *depth) const =0
Gets the size of the texture.
virtual bool loadImageSlices(const std::vector< std::string > &filePaths)=0
Loads images slices from files into the 3D texture.
Base class defining the interface for a 3D Graphics Texture.
Definition: Texture3d.h:32
Base class defining the interface for a Graphics Texture.
Definition: Texture.h:28