virtual bool loadImageFaces(const std::string &negativeX, const std::string &positiveX, const std::string &negativeY, const std::string &positiveY, const std::string &negativeZ, const std::string &positiveZ)=0
Loads images from files into the faces of the cube map.
virtual void setSize(int width, int height)=0
Sets the size of the texture, which is the same for each face of the cube.
Base class defining the interface for a Cube Map Graphics Texture.
Definition: TextureCubeMap.h:29
virtual void getSize(int *width, int *height) const =0
Gets the size of the texture, which is the same for each face of the cube.
Base class defining the interface for a Graphics Texture.
Definition: Texture.h:28