opensurgsim
TreeVisitor.h
1 // This file is a part of the OpenSurgSim project.
2 // Copyright 2013, SimQuest Solutions Inc.
3 //
4 // Licensed under the Apache License, Version 2.0 (the "License");
5 // you may not use this file except in compliance with the License.
6 // You may obtain a copy of the License at
7 //
8 // http://www.apache.org/licenses/LICENSE-2.0
9 //
10 // Unless required by applicable law or agreed to in writing, software
11 // distributed under the License is distributed on an "AS IS" BASIS,
12 // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13 // See the License for the specific language governing permissions and
14 // limitations under the License.
15 
16 #ifndef SURGSIM_DATASTRUCTURES_TREEVISITOR_H
17 #define SURGSIM_DATASTRUCTURES_TREEVISITOR_H
18 
19 
20 
21 namespace SurgSim
22 {
23 namespace DataStructures
24 {
25 
26 class TreeNode;
27 class AabbTreeNode;
28 
32 {
33 public:
34 
36  virtual ~TreeVisitor()
37  {
38 
39  }
40 
45  virtual bool handle(TreeNode* node) = 0;
46 
50  virtual bool handle(AabbTreeNode* node)
51  {
52  return false;
53  };
54 };
55 
56 }
57 }
58 
59 #endif
Wraps glewInit() to separate the glew opengl definitions from the osg opengl definitions only imgui n...
Definition: AddRandomSphereBehavior.cpp:36
Abstract Class for visitors, this needs to be extended for other tree nodes when necessary return fal...
Definition: TreeVisitor.h:31
Basic tree node structure.
Definition: TreeNode.h:36
virtual ~TreeVisitor()
Destructor.
Definition: TreeVisitor.h:36
virtual bool handle(AabbTreeNode *node)
Handle AabbTreeNode basic type, default body, override for specific work.
Definition: TreeVisitor.h:50
virtual bool handle(TreeNode *node)=0
Handle TreeNode basic type.
Node class for the AabbTree, this handles groups of items and subdivision if the number of items gets...
Definition: AabbTreeNode.h:30