| addCcdContact(const double &depth, const double &time, const SurgSim::Math::Vector3d &contactPoint, const SurgSim::Math::Vector3d &normal, const std::pair< SurgSim::DataStructures::Location, SurgSim::DataStructures::Location > &penetrationPoints) | SurgSim::Collision::CollisionPair | |
| addContact(const std::shared_ptr< Contact > &contact) | SurgSim::Collision::CollisionPair | |
| addDcdContact(const double &depth, const SurgSim::Math::Vector3d &normal, const std::pair< SurgSim::DataStructures::Location, SurgSim::DataStructures::Location > &penetrationPoints) | SurgSim::Collision::CollisionPair | |
| clearContacts() | SurgSim::Collision::CollisionPair | |
| CollisionPair() | SurgSim::Collision::CollisionPair | |
| CollisionPair(const std::shared_ptr< Representation > &first, const std::shared_ptr< Representation > &second) | SurgSim::Collision::CollisionPair | |
| getContacts() | SurgSim::Collision::CollisionPair | |
| getFirst() const | SurgSim::Collision::CollisionPair | |
| getRepresentations() const | SurgSim::Collision::CollisionPair | |
| getSecond() const | SurgSim::Collision::CollisionPair | |
| getType() const | SurgSim::Collision::CollisionPair | |
| hasContacts() const | SurgSim::Collision::CollisionPair | |
| isSwapped() const | SurgSim::Collision::CollisionPair | |
| mayIntersect() const | SurgSim::Collision::CollisionPair | |
| setRepresentations(const std::shared_ptr< Representation > &first, const std::shared_ptr< Representation > &second) | SurgSim::Collision::CollisionPair | |
| swapRepresentations() | SurgSim::Collision::CollisionPair | |
| updateRepresentations() | SurgSim::Collision::CollisionPair | |
| ~CollisionPair() | SurgSim::Collision::CollisionPair | |