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| composite_state (Context &context, NestedMachine &&nested) |
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| nested_ (nested) |
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template<class Event > |
| bool | dispatch (const Event &event) |
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template<class State > |
| auto | nested_in () const |
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template<class State > |
| auto & | nested_state () |
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template<class State > |
| void | nested_emplace () |
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mpl::const_reference_t< NestedMachine > | nested () |
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| state (Context &context) |
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| template<class Target = Derived, class Event > |
| bool | enter (const Event &event) |
| | Calls onEnter(const Event &event) of Derived if it exists. More...
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| template<class Target = Derived> |
| bool | enter () |
| | Calls onEnter() of Derived if it exists. More...
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template<class Target = Derived> |
| bool | exit () |
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| template<class Target = Derived, class Event > |
| auto | transition (const Event &event) -> decltype(std::declval< Target >().transitionTo(event)) |
| | Calls transitionTo(const Event &event) of Derived if it exists. More...
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| template<class Target = Derived> |
| auto | transition (...) -> transitions< detail::none > |
| | For non-existing transitionTo() methods. More...
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| template<class Target = Derived> |
| auto | transitionInternal () -> decltype(std::declval< Target >().transitionInternalTo()) |
| | Calls transitionInternalTo() of Derived if it exists. More...
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template<class Event > |
| bool | dispatch (const Event &) |
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const Context & | context () |
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The documentation for this class was generated from the following file: