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Hatchit
Game
GameObject
Hatchit::Game::GameObject Member List
This is the complete list of members for
Hatchit::Game::GameObject
, including all inherited members.
AddChild
(GameObject *child)
Hatchit::Game::GameObject
AddComponent
(T *component)
Hatchit::Game::GameObject
AddComponent
(Args &&...args)
Hatchit::Game::GameObject
AddComponent
(Component *component) (defined in
Hatchit::Game::GameObject
)
Hatchit::Game::GameObject
inline
Disable
(void)
Hatchit::Game::GameObject
inline
DisableComponent
(void)
Hatchit::Game::GameObject
DisableComponents
(void) -> decltype(std::make_tuple(DisableComponent< Args >()...))
Hatchit::Game::GameObject
inline
Enable
(void)
Hatchit::Game::GameObject
inline
EnableComponent
(void)
Hatchit::Game::GameObject
EnableComponents
(void) -> decltype(std::make_tuple(EnableComponent< Args >()...))
Hatchit::Game::GameObject
inline
GameObject
(const GameObject &rhs)=default (defined in
Hatchit::Game::GameObject
)
Hatchit::Game::GameObject
GameObject
(GameObject &&rhs)=default (defined in
Hatchit::Game::GameObject
)
Hatchit::Game::GameObject
GetChildAtIndex
(std::size_t index)
Hatchit::Game::GameObject
GetComponent
(void)
Hatchit::Game::GameObject
GetComponents
(void)
Hatchit::Game::GameObject
GetEnabled
(void) const
Hatchit::Game::GameObject
GetGuid
(void) const
Hatchit::Game::GameObject
GetName
(void) const
Hatchit::Game::GameObject
GetParent
(void)
Hatchit::Game::GameObject
GetTransform
(void)
Hatchit::Game::GameObject
HasComponent
(void) const
Hatchit::Game::GameObject
HasComponent
(void) const
Hatchit::Game::GameObject
MarkForDestroy
(void)
Hatchit::Game::GameObject
OnInit
(void)
Hatchit::Game::GameObject
operator=
(const GameObject &rhs)=default (defined in
Hatchit::Game::GameObject
)
Hatchit::Game::GameObject
operator=
(GameObject &&rhs)=default (defined in
Hatchit::Game::GameObject
)
Hatchit::Game::GameObject
RemoveChild
(GameObject *child)
Hatchit::Game::GameObject
RemoveChildAtIndex
(std::size_t index)
Hatchit::Game::GameObject
RemoveComponent
(void)
Hatchit::Game::GameObject
Scene
(defined in
Hatchit::Game::GameObject
)
Hatchit::Game::GameObject
friend
SetEnabled
(bool value)
Hatchit::Game::GameObject
SetParent
(GameObject *parent)
Hatchit::Game::GameObject
Update
(void)
Hatchit::Game::GameObject
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1.8.11