HatchitGame
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Class Hierarchy
This inheritance list is sorted roughly, but not completely, alphabetically:
[detail level
1
2
3
]
C
Hatchit::Game::Application
▼
C
Hatchit::Game::Component
C
Hatchit::Game::AudioListener
C
Hatchit::Game::AudioSource
C
Hatchit::Game::Camera
C
Hatchit::Game::LightComponent
C
Hatchit::Game::MeshRenderer
C
Hatchit::Game::TestComponent
▼
C
Hatchit::Game::TweenComponent
Defines the base for tween-based components
C
Hatchit::Game::TweenPosition
Defines a tween component that can be used to tween an object's position
C
Hatchit::Game::TweenRotation
Defines a tween component that can be used to tween an object's rotation
C
Hatchit::Game::TweenScale
Defines a tween component that can be used to tween an object's scale
C
Component
Hatchit
Engine Copyright(c) 2015-2016 Third-Degree
C
Hatchit::Game::ComponentFactory
C
Hatchit::Game::DebugCamera
C
Hatchit::Game::GameObject
C
GameObject
Hatchit
Engine Copyright(c) 2015-2016 Third-Degree
C
Hatchit::Game::GLFWMouseState
▼
C
IActivatedEventHandler
C
Hatchit::Game::UWAWindow
▼
C
IFrameworkView
C
Hatchit::Game::UWAWindow
▼
C
IFrameworkViewSource
C
Hatchit::Game::UWAWindow
▼
C
Hatchit::Game::IKeyboard
C
Hatchit::Game::GLFWKeyboard
C
Hatchit::Game::SDLKeyboard
▼
C
Hatchit::Game::IMouse
C
Hatchit::Game::GLFWMouse
C
Hatchit::Game::SDLMouse
▼
C
INonCopy
▼
C
Hatchit::Game::IWindow
C
Hatchit::Game::GLFWWindow
C
Hatchit::Game::SDLWindow
C
Hatchit::Game::Scene
Defines a scene
▼
C
Hatchit::Game::ITimer
C
Hatchit::Game::SDLTimer
C
Hatchit::Game::SDLMouseState
▼
C
Singleton
C
Hatchit::Game::AudioEmitter
C
Hatchit::Game::Input
C
Hatchit::Game::Renderer
C
Hatchit::Game::SceneManager
Defines the singleton scene manager
C
Hatchit::Game::Time
C
Hatchit::Game::Window
C
Hatchit::Game::Transform
C
Hatchit::Game::TweenValue
Defines a tween value
C
Hatchit::Game::WindowParams
Struct defining various window parameters
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