HatchitGame
Hatchit::Game::Transform Member List

This is the complete list of members for Hatchit::Game::Transform, including all inherited members.

DebugPrint()Hatchit::Game::Transform
GameObject (defined in Hatchit::Game::Transform)Hatchit::Game::Transformfriend
GetForward()Hatchit::Game::Transform
GetLocalMatrix()Hatchit::Game::Transform
GetPosition()Hatchit::Game::Transform
GetRight()Hatchit::Game::Transform
GetRotation()Hatchit::Game::Transform
GetRotationRef()Hatchit::Game::Transform
GetScale()Hatchit::Game::Transform
GetUp()Hatchit::Game::Transform
GetWorldMatrix()Hatchit::Game::Transform
GetWorldPosition()Hatchit::Game::Transform
IsDirty()Hatchit::Game::Transform
RotateX(float val)Hatchit::Game::Transform
RotateY(float val)Hatchit::Game::Transform
RotateZ(float val)Hatchit::Game::Transform
RotX() const Hatchit::Game::Transform
RotY() const Hatchit::Game::Transform
RotZ() const Hatchit::Game::Transform
ScaleX() const Hatchit::Game::Transform
ScaleY() const Hatchit::Game::Transform
ScaleZ() const Hatchit::Game::Transform
SetDirty()Hatchit::Game::Transform
SetForward(Math::Vector3 val)Hatchit::Game::Transform
SetPosition(Math::Vector3 val)Hatchit::Game::Transform
SetRotation(Math::Vector3 val)Hatchit::Game::Transform
SetScale(Math::Vector3 val)Hatchit::Game::Transform
Transform() (defined in Hatchit::Game::Transform)Hatchit::Game::Transform
Transform(float posX, float posY, float posZ, float rotX, float rotY, float rotZ, float scaleX, float scaleY, float scaleZ) (defined in Hatchit::Game::Transform)Hatchit::Game::Transform
Transform(Math::Vector3 position, Math::Vector3 rotation, Math::Vector3 scale) (defined in Hatchit::Game::Transform)Hatchit::Game::Transform
Transform(const Transform &transform) (defined in Hatchit::Game::Transform)Hatchit::Game::Transform
Translate(Math::Vector3 val)Hatchit::Game::Transform
TranslateX(float val)Hatchit::Game::Transform
TranslateY(float val)Hatchit::Game::Transform
TranslateZ(float val)Hatchit::Game::Transform
UpdateWorldMatrix()Hatchit::Game::Transform
X() const Hatchit::Game::Transform
Y() const Hatchit::Game::Transform
Z() const Hatchit::Game::Transform