17 #include <ht_platform.h> 18 #include <ht_directx.h> 19 #include <ht_d3d11shader.h> 35 ID3D11PixelShader* GetShader();
37 bool VSetShaderResourceView(std::string name, ID3D11ShaderResourceView* rv)
override;
39 bool VSetSamplerState(std::string name, ID3D11SamplerState* ss)
override;
42 ID3D11PixelShader* m_shader;
45 void VBind()
override;
46 void VUnbind()
override;
47 bool VInitShader()
override;
Definition: ht_d3d11pixelshader.h:27
Hatchit Engine Copyright(c) 2015-2016 Third-Degree.
Definition: ht_color.h:19
Definition: ht_d3d11shader.h:29