17 #include <ht_platform.h> 18 #include <ht_directx.h> 19 #include <ht_rootlayout_base.h> 20 #include <ht_rootlayout_resource.h> 21 #include <ht_refcounted.h> 22 #include <ht_sampler_resource.h> 44 bool Initialize(Resource::RootLayoutHandle handle, ID3D12Device* device);
46 ID3D12RootSignature* GetRootSignature();
49 ID3D12RootSignature* m_rootSignature;
51 std::vector<D3D12_DESCRIPTOR_RANGE*> m_allocatedRanges;
53 void PostInitCleanup();
54 std::vector<D3D12_STATIC_SAMPLER_DESC> SamplerDescsFromHandle(
const Resource::RootLayoutHandle& handle);
56 D3D12_ROOT_SIGNATURE_FLAGS RootSignatureFlagsFromHandle(
const Resource::RootLayoutHandle& handle);
58 D3D12_COMPARISON_FUNC CompareOpFromType(
const Resource::Sampler::CompareOperation op);
59 D3D12_STATIC_BORDER_COLOR BorderColorFromType(
const Resource::Sampler::BorderColor color);
60 D3D12_FILTER FilterFromType(
const Resource::Sampler::Filter& filter);
61 D3D12_TEXTURE_ADDRESS_MODE AddressModeFromType(
const Resource::Sampler::AddressMode mode);
Hatchit Engine Copyright(c) 2015-2016 Third-Degree.
Definition: ht_color.h:19
Definition: ht_d3d12rootlayout.h:30
Definition: ht_rootlayout_base.h:23