17 #include <ht_platform.h> 18 #include <ht_directx.h> 19 #include <ht_shader_base.h> 20 #include <ht_shader_resource.h> 21 #include <unordered_map> 36 bool Initialize(Resource::ShaderHandle handle);
38 D3D12_SHADER_BYTECODE GetBytecode();
Definition: ht_shader_base.h:23
Hatchit Engine Copyright(c) 2015-2016 Third-Degree.
Definition: ht_color.h:19
Definition: ht_d3d12shader.h:29