17 #include <ht_platform.h> 18 #include <ht_texture.h> 19 #include <ht_singleton.h> 20 #include <Hatchit/HatchitGraphics/include/ht_device.h> 21 #include <ht_material.h> 22 #include <ht_pipeline.h> 23 #include <ht_rootlayout.h> 24 #include <ht_rendertarget.h> 25 #include <ht_renderpass.h> 32 class GPUResourceThread;
48 static void DeInitialize();
49 static bool IsLocked();
51 static void RequestTexture(std::string file,
void** data);
52 static void RequestMaterial(std::string file,
void** data);
53 static void RequestRootLayout(std::string file,
void** data);
54 static void RequestPipeline(std::string file,
void** data);
55 static void RequestShader(std::string file,
void** data);
56 static void RequestRenderPass(std::string file,
void** data);
57 static void RequestRenderTarget(std::string file,
void** data);
58 static void RequestMesh(std::string file,
void** data);
60 static void RequestTextureAsync(std::string file,
void** data);
61 static void RequestMaterialAsync(std::string file,
void** data);
62 static void RequestRootLayoutAsync(std::string file,
void** data);
63 static void RequestPipelineAsync(std::string file,
void** data);
64 static void RequestShaderAsync(std::string file,
void** data);
65 static void RequestRenderPassAsync(std::string file,
void** data);
66 static void RequestRenderTargetAsync(std::string file,
void** data);
67 static void RequestMeshAsync(std::string file,
void** data);
69 static void CreateTexture(std::string file,
void** data);
70 static void CreateMaterial(std::string file,
void** data);
71 static void CreateRootLayout(std::string file,
void** data);
72 static void CreatePipeline(std::string file,
void** data);
73 static void CreateShader(std::string file,
void** data);
74 static void CreateRenderPass(std::string file,
void** data);
75 static void CreateRenderTarget(std::string file,
void** data);
76 static void CreateMesh(std::string file,
void** data);
Abstract class that defines and implements functions for creation of GPU resource objects...
Definition: ht_gpuresourcethread.h:53
Hatchit Engine Copyright(c) 2015-2016 Third-Degree.
Definition: ht_color.h:19
Definition: ht_swapchain.h:38
Interface outlining implementation for GPU Device.
Definition: ht_device.h:27
Definition: ht_gpuresourcepool.h:44