trase
Histogram.hpp
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33 
35 
36 #ifndef HISTOGRAM_H_
37 #define HISTOGRAM_H_
38 
39 #include "frontend/Geometry.hpp"
40 
41 namespace trase {
42 
52 class Histogram : public Geometry {
53 public:
55  explicit Histogram(Axis *parent) : Geometry(parent) {}
56  virtual ~Histogram() = default;
57  TRASE_GEOMETRY_DISPATCH_BACKENDS
58 
62  template <typename AnimatedBackend> void draw(AnimatedBackend &backend);
63 
68  template <typename Backend> void draw(Backend &backend, float time);
69 
73  template <typename AnimatedBackend>
74  void draw_legend(AnimatedBackend &backend, const bfloat2_t &box);
75 
80  template <typename Backend>
81  void draw_legend(Backend &backend, float time, const bfloat2_t &box);
82 
83 private:
84  template <typename AnimatedBackend>
85  void draw_frames(AnimatedBackend &backend);
86  template <typename Backend> void draw_plot(Backend &backend);
87  template <typename Backend> void draw_highlights(Backend &backend);
88 };
89 
90 } // namespace trase
91 
92 #include "frontend/Histogram.tcc"
93 
94 #endif // LINE_H_
a base class for all the backends that support drawing a single frame
Definition: Backend.hpp:50
An 2D axis that can contain zero or more Geometry objects.
Definition: Axis.hpp:85
A collection of rectangles arranged evenly along the x-axis, with varying heights (i...
Definition: Histogram.hpp:52
Histogram(Axis *parent)
create a new Histogram, connecting it to the parent
Definition: Histogram.hpp:55
a base class for all the backends that support animation over time
Definition: Backend.hpp:62
Definition: Geometry.hpp:54
TRASE_GEOMETRY_DISPATCH_BACKENDS void draw(AnimatedBackend &backend)
draw the full histogram animation using the AnimatedBackend
void draw_legend(AnimatedBackend &backend, const bfloat2_t &box)
draw the full histogram legend animation
Definition: Backend.cpp:39
available geometry types are Points, Line.