trase
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A collection of rectangles arranged evenly along the x-axis, with varying heights (i.e. More...
#include <Histogram.hpp>
Public Member Functions | |
Histogram (Axis *parent) | |
create a new Histogram, connecting it to the parent | |
template<typename AnimatedBackend > | |
TRASE_GEOMETRY_DISPATCH_BACKENDS void | draw (AnimatedBackend &backend) |
draw the full histogram animation using the AnimatedBackend More... | |
template<typename Backend > | |
void | draw (Backend &backend, float time) |
draw the histogram at a snapshot in time using the Backend More... | |
template<typename AnimatedBackend > | |
void | draw_legend (AnimatedBackend &backend, const bfloat2_t &box) |
draw the full histogram legend animation More... | |
template<typename Backend > | |
void | draw_legend (Backend &backend, float time, const bfloat2_t &box) |
draw the histogram legend at a snapshot in time More... | |
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Geometry (Axis *parent) | |
void | add_frame (const DataWithAesthetic &data, float time) |
Adds a new data frame to this plot. More... | |
float | get_time (const int i) const |
const DataWithAesthetic & | get_data (const int i) const |
DataWithAesthetic & | get_data (const int i) |
size_t | data_size () const |
void | set_transform (const Transform &transform) |
Sets the transform. More... | |
void | set_label (const std::string &label) |
Set the label. More... | |
const std::string & | get_label () const |
const Colormap & | get_colormap () const |
virtual void | dispatch_legend (BackendSVG &file, float time, const bfloat2_t &box)=0 |
virtual void | dispatch_legend (BackendSVG &file, const bfloat2_t &box)=0 |
template<typename AnimatedBackend > | |
void | draw (AnimatedBackend &backend) |
template<typename Backend > | |
void | draw (Backend &backend, float time) |
template<typename AnimatedBackend > | |
void | draw_legend (AnimatedBackend &backend, const bfloat2_t &box) |
template<typename Backend > | |
void | draw_legend (Backend &backend, float time, const bfloat2_t &box) |
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Drawable (Drawable *parent, const bfloat2_t &area_of_parent) | |
constructs a Drawable under parent in the tree structure, and assigns it an drawable area given by area_of_parent More... | |
void | resize (const bfloat2_t &parent_pixels) |
resize the drawable area (in raw pixels) using the parents area (in raw pixels) | |
void | update_time_span (float time) |
if time is outside the current animation time span of this object then this time span is increased to include it | |
void | add_frame_time (float time) |
adds a keyframe time to the animation | |
void | update_frame_info (float time) |
fills out m_frame_info using a given time More... | |
const FrameInfo & | get_frame_info () const |
returns the current FrameInfo More... | |
const bfloat2_t & | pixels () const |
returns this objects drawable area in raw pixels | |
const bfloat2_t & | area () const |
returns this objects drawable area as a ratio of the parents drawable area | |
bfloat2_t & | area () |
returns this objects drawable area as a ratio of the parents drawable area | |
Style & | style () noexcept |
returns modifiable current style | |
const float & | time_span () const |
returns time span of the animation | |
virtual void | dispatch (BackendSVG &file, float time)=0 |
virtual void | dispatch (BackendSVG &file)=0 |
template<typename AnimatedBackend > | |
void | draw (AnimatedBackend &backend) |
draw this object using the given AnimatedBackend | |
template<typename Backend > | |
void | draw (Backend &backend, float time) |
draw this object using the given Backend | |
Additional Inherited Members | |
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std::vector< DataWithAesthetic > | m_data |
dataset | |
std::string | m_label |
label | |
const Colormap * | m_colormap |
colormap | |
Limits | m_limits |
min/max limits of m_data across all frames | |
Transform | m_transform |
transform | |
Axis * | m_axis |
parent axis | |
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std::vector< std::shared_ptr< Drawable > > | m_children |
a list of Drawables that are children of this object | |
Drawable * | m_parent |
parent of this object | |
bfloat2_t | m_area |
the area of this object as a ratio of its parent object | |
bfloat2_t | m_pixels |
the area of this object in raw pixels (updated by resize()) | |
float | m_time_span |
the animation time span (see update_time_span()) | |
std::vector< float > | m_times |
the animation frame times (see add_frame_time()) | |
FrameInfo | m_frame_info |
stores information on the current draw time (see update_frame_info()) | |
Style | m_style |
fully styling information for each drawable | |
A collection of rectangles arranged evenly along the x-axis, with varying heights (i.e.
a histogram with regular bins)
Aesthetics:
Default Transform:
TRASE_GEOMETRY_DISPATCH_BACKENDS void trase::Histogram::draw | ( | AnimatedBackend & | backend | ) |
draw the full histogram animation using the AnimatedBackend
backend | the AnimatedBackend to use when drawing |
void trase::Histogram::draw | ( | Backend & | backend, |
float | time | ||
) |
void trase::Histogram::draw_legend | ( | AnimatedBackend & | backend, |
const bfloat2_t & | box | ||
) |
draw the full histogram legend animation
backend | the AnimatedBackend to use when drawing |
void trase::Histogram::draw_legend | ( | Backend & | backend, |
float | time, | ||
const bfloat2_t & | box | ||
) |
draw the histogram legend at a snapshot in time
backend | the Backend to use when drawing |
time | draw the legend at this time |